RogueDK 2018 年 7 月 6 日 上午 4:44
Buying games on Steam is no fun anymore
So I changed my mind about a gamee I had bought, got a refund and wanted to buy something else.
Sadly I was too late for the Summer Sale so I decided to have a look through the list of discounted games on offer. I tried filtering the list first to relevans and then after that to highest rating.
The amount of trash "games" here is astounding, and having to wade my way through them all finally meant I gave up and decided to just wait for one of my wishlisted games to come on sale.

Steam Store is so full of trash I would rather hang onto my money than have a closer look at any game I don't already know. That can't be good for business. Steams or the game devs.
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目前顯示第 76-90 則留言,共 91
IceFoxX 2018 年 7 月 10 日 上午 1:12 
引用自 rincewind
GoG is that way. They don't allow any games there.

Of course, you have a pretty limited catalog, but most of them are worthy. (Except the ones that aren't).
It's good because it's without all the drm spyware/malware ♥♥♥♥♥♥♥♥. And you don't forced using the launcher just for playing a game that's the best
最後修改者:IceFoxX; 2018 年 7 月 10 日 上午 1:13
Quint the Alligator Snapper 2018 年 7 月 10 日 上午 3:47 
引用自 Tito Shivan
But GOG also turns down a whole ton of really awesome games
They turn down anything with DRM. That's a huge ammount of popular titles not in their store, that's lacking a lot of pull power towards your platform. And as much as people bemoans DRM on forums at the end of the day the average gamer just wants to play games and doesn't give much of a damn about DRM. And GOG doesn't feature those games.
They also turn down a variety of smaller indie games, even if they're available DRM-free elsewhere. The various doujin shmups localized and published by Nyu-Media are a particularly prominent example; GOG gave them the could shoulder years ago, and that practice has only barely loosened since, with indie games still being rejected by GOG, such as (if I recall correctly) the game Mystik Belle (a 2D metroidvania with point-and-click elements, made by a U.S. dev who is himself a professional pixel artist). And just look at how few visual novels GOG has -- only a few of Sekai Project's best publications were allowed on, and only recently. (Playism, which I think is a bigger outfit, managed to get their Hatoful Boyfriend on there first.)

GOG does indeed do curation, and their aim is generally to have a store that pleases the classic PC gamer, so they're slow to pick up smaller games and more obscure games. The downside of this is that they are less good at serving other niches.
最後修改者:Quint the Alligator Snapper; 2018 年 7 月 10 日 上午 3:48
RogueDK 2018 年 7 月 10 日 上午 5:21 
GOG does indeed do curation, and their aim is generally to have a store that pleases the classic PC gamer, so they're slow to pick up smaller games and more obscure games. The downside of this is that they are less good at serving other niches.
I personally dont see a problem with this. I think its far better for a company to focus on one thing and stick to it. That's part of the problem with Steam: they take anything and everything. Good, bad, AAA titles or indie, well made and trash games. They all get approved because ultimatly Steam dont care. They get their cut from every game sold and thats that.
Indie games is one thing, but allowing games that are cash grab scams or games that have been in early access for several years needs to stop. "thousands of new games every day" is not a posivite sales pitch to me. Its an obvious lack of quality control.
Pheace 2018 年 7 月 10 日 上午 5:35 
引用自 RogueDK
I personally dont see a problem with this. I think its far better for a company to focus on one thing and stick to it.

Their focus is on what they think will sell well, which generally means they're picking the safe choices. GOG is not a store that even has the option to do what Steam does. They are where Steam was a couple of years ago, before the flood doors opened. They're limited in the amount of games they can release within a certain timeframe, and as a result of that, they optimize which games they release. And just like Steam their release numbers are also going up over the years.

Even Steam wasn't in a place to open the floodgates till only a few years ago and they've been heavily focused on automation. GOG won't get there any time soon but if they could sell more i have no doubt they would.

They've quaintly nicknamed it 'curation' but in reality it's just a limitation of their infrastructure, same as most 'smaller' stores have dealt with. Steam is one of the few to have actually outgrown that, and in opening those floodgates they've made mistakes, which they appear to be learning from at least, and hopefully if GOG gets there they can simply skip those mistakes and go straight to a good/better system.
Tito Shivan 2018 年 7 月 10 日 上午 5:42 
The downside of this is that they are less good at serving other niches.
Which is what Steam has been doing wonderfully the last years.
They've brought in all the simulator junkies and now all the anime and VN aficionados. It's a point worth noting how important is for niche markets to have an aggregator the size of Steam for their games.
When I was young there wasn't anything close to a 'comic store' you'd have to go through kiosks and bookstores in hope some carried the comic you were looking after (And if it was japanese manga you were basically screwed)
Until a comic bookstore franchise opened in the city. Man was that day like christmas morning.

That's what Steam has meant for niche markets.

引用自 RogueDK
I personally dont see a problem with this. I think its far better for a company to focus on one thing and stick to it. That's part of the problem with Steam: they take anything and everything. Good, bad, AAA titles or indie, well made and trash games.
That's not a problem, that's a principle. Because no one can foresee which game is going to be the next big thing (And the next big thing was a piece of buggy and optimized early access game called PUBG)
So Steam works on the premise that it's better to offer everything and let people decide than not have everything and risk not foreseeing what's going to be the next big thing.

Right now are there 1,171,917 Steam users playing PUBG on Steam. None of them are playing (or bought) the game on GOG.
'Quality control' as you call it isn't exempt of drawbacks.
RogueDK 2018 年 7 月 10 日 下午 3:07 
引用自 Tito Shivan
'Quality control' as you call it isn't exempt of drawbacks.
Nothing in this world is. I cannot say what kind of store GoG will be in the future. I can only tell you what I prefer now. And I prefer GoG over Steam as it is now. I agree its not the same thing as GoG are focusing on "older games" - although they do have new games too. That really is no concern of mine. What I care about is a store that allows me to find decent games without having to wade my way through trash that I dont think belong on the store in the first place. Not because they aren't my cup of tea, but because they are so utterly broken or meant to just suck money from gullable people, without even trying to be a game in the first place.
Tito Shivan 2018 年 7 月 10 日 下午 3:28 
引用自 RogueDK
What I care about is a store that allows me to find decent games without having to wade my way through trash that I dont think belong on the store in the first place.
I have over a thousand games on Steam. Yet this last sale I still managed to spend more than $100 on around a dozen of games without having to wade my way through any kind of trash.

If the store is the same for both how come the experience is so different in both cases? You and I must be doing something quite differently.
最後修改者:Tito Shivan; 2018 年 7 月 10 日 下午 3:28
Black Blade 2018 年 7 月 10 日 下午 3:29 
引用自 RogueDK
Nothing in this world is. I cannot say what kind of store GoG will be in the future. I can only tell you what I prefer now. And I prefer GoG over Steam as it is now. I agree its not the same thing as GoG are focusing on "older games" - although they do have new games too. That really is no concern of mine. What I care about is a store that allows me to find decent games without having to wade my way through trash that I dont think belong on the store in the first place. Not because they aren't my cup of tea, but because they are so utterly broken or meant to just suck money from gullable people, without even trying to be a game in the first place.
Thing is I think if you look at everything on offer you may need to "wade my way through trash" (/games not for you) but if you use tools the store provide like Curators you will not need to do that as someone else did it for you
The deffrence is they doing it dose not block someone else from getting that game if they wish to
Start_Running 2018 年 7 月 10 日 下午 4:07 
引用自 RogueDK
引用自 Tito Shivan
'Quality control' as you call it isn't exempt of drawbacks.
Nothing in this world is. I cannot say what kind of store GoG will be in the future. I can only tell you what I prefer now. And I prefer GoG over Steam as it is now. I agree its not the same thing as GoG are focusing on "older games" - although they do have new games too. That really is no concern of mine. What I care about is a store that allows me to find decent games without having to wade my way through trash that I dont think belong on the store in the first place. Not because they aren't my cup of tea, but because they are so utterly broken or meant to just suck money from gullable people, without even trying to be a game in the first place.
Gog has a far smaller library. This is true. And any store that can offer the likes of Daikatana for sale can't really say they have quality control, but here's the thing. GoG doesn't have anywhere near the revenue that Valve does.

STeam has a wider selection. which means while you will see games that you do not like, otheres will look at those games and say that's exactly what they want/like. Yeah weird I know but is it any weirder than people paying money to watch an Adam Sandler movie?

There are however quite a few things GoG missed out on because of their policies. PUBG was one of them Killing FLoor, there are actually no MOBA's sold through GoG, or MMO's. And then there's that Litte franchaise called FNAF.



引用自 Tito Shivan
引用自 RogueDK
What I care about is a store that allows me to find decent games without having to wade my way through trash that I dont think belong on the store in the first place.
I have over a thousand games on Steam. Yet this last sale I still managed to spend more than $100 on around a dozen of games without having to wade my way through any kind of trash.

If the store is the same for both how come the experience is so different in both cases? You and I must be doing something quite differently.

Curators, branching searches, New and Trending, changing the sort order are fine tools buut TiTo we both know a common counter is... 'but I mjight miss a hidden gem'. The curators might miss it. It might not be popular enough to hit New & trending. etc etc. People I think are trying to be the first one to get their hands on the next breakout indie success. At least that's the only logic that makkes sense.

You on the other hand may take the 'if it's good I'll eventually hear about it' approach and aren't overly concerned about being the first to play the next Undertale. Ergo Your experience and exposure to trash is limited. Heck its practically a running gag that most people never hear of the trash games until some youtuber does a video or someone mentions it in a thread like this.

And I'll also state that the arguement of 'but developers are having their good games buried and losing slaes. No they're not. That mentrality comes from the physical retail. It doesn't quite apply to digital. in physical retail the lonegr it takes for your stuff to sell out the less likely the store is to order another batch from you. WIth digital, you hyave between now and the heat death of the universe. Its why many hold games are experiencing a bit of a revival in the digital market place because the different mechanics of the market allow developers to play the long game. They don't need hyper bombastic $$$$$ ad cmpaigns to makje sure people buy their game in the launch month. No they can take the time to slowly develop and target their promotion.
Quint the Alligator Snapper 2018 年 7 月 10 日 下午 8:06 
引用自 Start_Running
You on the other hand may take the 'if it's good I'll eventually hear about it' approach and aren't overly concerned about being the first to play the next Undertale. Ergo Your experience and exposure to trash is limited. Heck its practically a running gag that most people never hear of the trash games until some youtuber does a video or someone mentions it in a thread like this.
This is basically my approach, unintentionally. Well, more specifically, it's the following:

1. I don't watch for new releases; I don't keep up with industry/fandom news; I rarely hype over releases. Maybe it's because gaming is more of a personal than a social hobby for me. (I actually haven't played Undertale, beyond the demo.)

2. My tastes are different; I actually like stuff like 2D platformers and top-down JRPGs, while I never was big into "modern" (so to speak) mainstream PC genres like first-person action games and open-world 3D WRPGs. Even though I don't like some other genres that have been popularized in indie stuff (e.g. chock-full-of-fanservice visual novels), I've found more to enjoy in PC gaming now compared to what I thought of it a decade ago.

3. Maybe my standards are just lower. In particular, I'm okay with games not having "innovative" gameplay in favor of things like control schemes that feel familiar to me, while some people complain that this makes games boring to them and criticize "shovelware" for this.

Again, this isn't to say I like all the games that are being released. I have little interest in many of them -- in fact, one way I deal with the volume of games coming out these days (as well as my growing backlog) is actually to decrease the avenues from which I discover games. I no longer check out bundles, for example, and I'm frankly content to sit on my backlog and wishlist for the next few years with no new releases so I don't seek out news at all about new releases.

引用自 Start_Running
And I'll also state that the arguement of 'but developers are having their good games buried and losing slaes. No they're not. That mentrality comes from the physical retail. It doesn't quite apply to digital. in physical retail the lonegr it takes for your stuff to sell out the less likely the store is to order another batch from you.
With digital games, there's less of this effect, but there is still some. For example, if someone has the habit of checking all the new releases on Steam and picking something to buy every month (for example), then they might get more annoyed if there's a greater number of games but a disproportionately smaller number of releases for their taste. Or maybe even if the proportion's the same, someone might stop earlier in looking (if they just check the same number of games) and thus pass up something they might like more.

It depends on a person's discovery process for new games to buy.

引用自 Start_Running
WIth digital, you hyave between now and the heat death of the universe. Its why many hold games are experiencing a bit of a revival in the digital market place because the different mechanics of the market allow developers to play the long game. They don't need hyper bombastic $$$$$ ad cmpaigns to makje sure people buy their game in the launch month. No they can take the time to slowly develop and target their promotion.
They can "play the long game" with regards to their gaining a fan/customer following, but it may be more difficult to sustain a business this way, with less reliable revenues.
最後修改者:Quint the Alligator Snapper; 2018 年 7 月 10 日 下午 10:39
Kaos 2018 年 7 月 10 日 下午 8:42 
I can agree that there are some rip off, boring and annoying games here but I guess when you are able to find the right game, I find that it is usually worth the wait. Tbh since its summer and Im trying to find new games, I have been finding it a bit annoying to search around and look at my budget but I guess good things take time :/
Start_Running 2018 年 7 月 10 日 下午 9:00 
引用自 TruKaos
I can agree that there are some rip off, boring and annoying games here but I guess when you are able to find the right game, I find that it is usually worth the wait. Tbh since its summer and Im trying to find new games, I have been finding it a bit annoying to search around and look at my budget but I guess good things take time :/
Try making use of the 'Similar Games section. Start with a game you realy liked and check out the games listed as SImilar.
Seraphita 2018 年 7 月 10 日 下午 9:51 
I admit games on steam are less fun to find as they used to be. There has never been so many crap games on steam before greenlight as there were after it. Checking the coming games do not feel rewarding anymore. I might have to use tricks such as similar games to find what I want...
ЯeÐ ĄnimaŁ ШaЯ 2018 年 7 月 11 日 上午 12:21 
引用自 rincewind
GoG is that way. They don't allow any games there.

Of course, you have a pretty limited catalog, but most of them are worthy. (Except the ones that aren't).

Total ♥♥♥♥♥♥♥♥! I do not know their exact policy what they will not allow but I bet my ass of that they will pretty much sell ANYTHING from ANYONE that is willing to sell DRM free so to claim that the will not alow anything is just rediculous. Blame the devs who put devuvo on their titles or think its great to force legit owners to have steam spyware running while gaming or that steam DRM causes less pirated copies when they release groups already have automated script that release no-steam versions of those games immediatly or even b4 release not GOG.

And to the fact that steam is full of so called crap is just capitalism and human behavior. Steam is actually making more money selling cheap indie and crap titles in the masses then they do selling AAA games. Because kids and people like to pay a few bucks for some game but won't pay $40-60 for a new AAA title and I do not blame them. Thats why sales are so big on steam, its psychology. The so called "piles of shame" are stacking up. People buy ♥♥♥♥ they to now even play and I even joined them, I have serveral titels i got though humble bundle or some sales that I have not even interrest in playing. And that are not even those crap games.

Also tastes are different so what do you expect that they compile a list of games that might just fit you personally? They will just sell pretty much everything. Unless you are a dev who produces crap games and then tries to send lawyers after you for giving bad reviews lol. They banned this studio I forget the game and the studio name but that story was funny.

If you look for games on steam that you are just silly. The review system and this entire place it build for so you buy something fast. Go on the web and find games that might fit you and buy them when and where you like and do not get pressured by some summer sale. I think I did not buy a single title this summer sale and I do not think I regret it. In fact I bought dying light on some shop because I cant even buy it here because of stupid german laws but thats another story.
Quint the Alligator Snapper 2018 年 7 月 11 日 上午 12:45 
Total ♥♥♥♥♥♥♥♥! I do not know their exact policy what they will not allow but I bet my ass of that they will pretty much sell ANYTHING from ANYONE that is willing to sell DRM free so to claim that the will not alow anything is just rediculous.
I just mentioned that they rejected Nyu-Media's proposal to sell their games on GOG.

Look up the Tale of Alltynex trilogy -- Alltynex 2nd, KAMUI, and RefleX. All available DRM-free on Humble Store. None on GOG. Just three examples, among others, of games published by Nyu-Media (or localized by Nyu-Media and published by Capcom, back when Steam demanded a bigger publisher for backing the project).

Want another example? Want another three? The eXceed games, which are on Steam, are technically DRM-free even on Steam. Also not on GOG.

Want a more recent example? GOG doesn't want to sell Mystik Belle.[darkfalzx.blogspot.com]

Multiple indie devs I've run into who've tried to sell stuff on GOG and been turned down, have pointed out that GOG wants to keep the "feel" of their store a certain way, and that they feel certain kinds of games don't "fit" the rest of their offerings. It's rather clear that they aim to please primarily the mainstream PC gaming audience.

Heck, this pattern can be seen even in the games they do offer. One might say "hey look, they sell No Man's Sky, and that game was crap!". But, take a step back and think about the kind of game that No Man's Sky is. Now think about the kind of stuff GOG offers[www.gog.com]. Yes, I just linked its frontpage, where you can see its latest offerings, as well as its recent top sellers. You can guess why they'd go with No Man's Sky rather than some doujin bullet-hell shmup with little reputation in the west, for example. And heck, basically all of their indie offerings are well-acclaimed ones.

They may be changing, albeit slowly. They recently allowed a few acclaimed visual novels from publisher Sekai Project on board their store. Like, they added fault milestone one and fault milestone two side:above...but not Mhakna Gramura and Fairy Bell, its side-story, from the same developer, which is currently only available through Steam. And this is years after fault milestone one (a 2013 release) proved its chops to the world.
最後修改者:Quint the Alligator Snapper; 2018 年 7 月 11 日 上午 12:46
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