Bard_13 2018년 7월 17일 오후 6시 13분
flip-asset shovelware games are becoming a problem
Take a gander at the steam exploration and youll see hundreds, no THOUSANDS of internet/webbrowser tier video games, most of them actually made within a couple of months, not play tested, or QA, but just games released to make a quick buck out of gullible people.

These games are mudding up the store and burying good indie titles and old classics. Does valve have a QA department that actually tests these troll games before they throw them on the store or do they just allow people to publish games on here as long as they pay the fee? WTF
첫 게시자: ReBoot:
Id like to join the QA-demanding crowd. While i generally welcome Valves no-censory-policy (afterall, i am grown up and can decide what i like myself), all too many games are but effortless cash grabs. If Valve would at least reject asset flips with no work or artistic visiom being spent on the gameplay, that woild be nice. Now i dont see that happening anytime, but it would be nice.
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gugnihr 2018년 7월 18일 오전 8시 17분 
I thought we were talking about games that are so horribly bad that nobody could ever like them, things like Big Rigs or worse, you know.
I mean, I don't like Castlevania Lords of Shadow, I don't like MDK, I don't like many other games that other people can enjoy, I can say bad things about those games, but I can imagine that somebody else likes them, I can understand that somebody else likes them even if I don't.
gugnihr 님이 마지막으로 수정; 2018년 7월 18일 오전 8시 17분
Start_Running 2018년 7월 18일 오전 8시 40분 
gugnihr님이 먼저 게시:
I thought we were talking about games that are so horribly bad that nobody could ever like them, things like Big Rigs or worse, you know.
Big RIgs can be enjoyed in the right mindset, or drunk enough. That's the thing about entertainment, what any given person may find entertaining at a given point in time is basically chaos theory in action.

I mean, I don't like Castlevania Lords of Shadow, I don't like MDK, I don't like many other games that other people can enjoy, I can say bad things about those games, but I can imagine that somebody else likes them, I can understand that somebody else likes them even if I don't.
SO you just need to broaden the scope of your imagination.
Quint the Alligator Snapper 2018년 7월 18일 오전 10시 30분 
ReBoot님이 먼저 게시:
Id like to join the QA-demanding crowd. While i generally welcome Valves no-censory-policy (afterall, i am grown up and can decide what i like myself), all too many games are but effortless cash grabs. If Valve would at least reject asset flips with no work or artistic visiom being spent on the gameplay, that woild be nice. Now i dont see that happening anytime, but it would be nice.
How would Valve decide "no work or artistic vision"?

At the simplest, this would require Valve folks familiarize themselves with every asset pack, and then pass judgement on whether something is sufficiently changed from any given asset pack.

If you want more than that, then that means potentially excluding things like, say, RPG Maker games that people like me might like.

How do you draw the line?
gugnihr 2018년 7월 18일 오전 11시 20분 
I wonder how much money people who have fun laughing at Big Rigs would be willing to pay to buy a copy of Big Rigs anyway...
Sometimes I too have fun laughing at things, that does not mean I appreciate those things though... usually I don't and that's why it's so fun to laugh at them.
gugnihr 님이 마지막으로 수정; 2018년 7월 18일 오전 11시 21분
Tito Shivan 2018년 7월 18일 오후 1시 26분 
gugnihr님이 먼저 게시:
I wonder how much money people who have fun laughing at Big Rigs would be willing to pay to buy a copy of Big Rigs anyway...
I bought and own a DVD copy of Plan 9 from outer Space time. Which is regarded as the worst movie of the history of the cinema.
You can find Pink Flamingos on Amazon.

Never assume you're everyone. You'll be only setting you up for disappointment.

May I direct you it the direction of Bad Rats. A game that made a lot of money because of how bad it was...and even got a sequel.
cinedine 2018년 7월 18일 오후 1시 45분 
gugnihr님이 먼저 게시:
I wonder how much money people who have fun laughing at Big Rigs would be willing to pay to buy a copy of Big Rigs anyway...
Sometimes I too have fun laughing at things, that does not mean I appreciate those things though... usually I don't and that's why it's so fun to laugh at them.

You wonder from the wrong perspective.
"I wonder how much money I could get by purchasing Big Rigs and show it to people who have fun laughing at it". There are multiple channels on YouTube whichs majority of content consists of showcasing bad games.
Tito Shivan 2018년 7월 18일 오후 3시 32분 
cinedine님이 먼저 게시:
You wonder from the wrong perspective.
"I wonder how much money I could get by purchasing Big Rigs and show it to people who have fun laughing at it". There are multiple channels on YouTube whichs majority of content consists of showcasing bad games.
Or ranting about them on Youtube.
Start_Running 2018년 7월 18일 오후 3시 39분 
FOr some it is literally their business model and not surprisingly these are the reason so many people actually know about the existence of these games. Lets be honest Would anyone really know DIgital Homicide if it weren't for Jim Sterling?
gugnihr 2018년 7월 18일 오후 3시 54분 
Anyway, if a game makes a lot of money because of how bad it is, then it is not ambiguous what one can call bad or not, the ambiguous thing is only the taste of certain people.
When a product label itself as bad and takes pride in being bad, then I too can draw a line between what is bad and what is not.
A lot of people nowadays are trying to sell ugly stuff by destroying any sense of beauty and pretend that it is meaningless, well I won't buy it, for me it will always be very clear what is good and what is bad from the point of view of aesthetic, of taste, and honestly I am glad that I see things this way.
Joe Cool 2018년 7월 18일 오후 3시 58분 
We are living in a world where a bunch of college idiots can slap together a so called "game" as part of a school project and then slap a pricetag on it and release it to the masses with insane praise... A so called "game" that is sold entirely around the idea that bugs and glitches are somehow fun!

Chances are pretty fair that a number of the people complaining in this thread, perhaps even the OP himself, own this game and will say it's "good".

And in a world where utter trash like Goat simulator is considered "good" in any way shape or form... why is anyone surprised that the vast majority of games on the store have become shovelware garbage put out there by scammy "developers" looking to make a quick buck?
Joe Cool 님이 마지막으로 수정; 2018년 7월 18일 오후 3시 59분
gugnihr 2018년 7월 18일 오후 4시 02분 
I even hate God of war 3 because of how ugly it is from the aesthetic point of view compared to the wonderful God of war 2, you can't expect me to enjoy "flip-asset shovelware games" or even give them the same respect I'd have for a properly polished game. If someone else have fun with them it's not my concern. I'm just happy that I choose better games for myself. And yes I drpped the b-word :P
Quint the Alligator Snapper 2018년 7월 18일 오후 5시 08분 
gugnihr님이 먼저 게시:
Anyway, if a game makes a lot of money because of how bad it is, then it is not ambiguous what one can call bad or not, the ambiguous thing is only the taste of certain people.
When a product label itself as bad and takes pride in being bad, then I too can draw a line between what is bad and what is not.
A lot of people nowadays are trying to sell ugly stuff by destroying any sense of beauty and pretend that it is meaningless, well I won't buy it, for me it will always be very clear what is good and what is bad from the point of view of aesthetic, of taste, and honestly I am glad that I see things this way.
Well, like it or not, something that's successful because it's "bad" is still successful at making money.

The best approach, still, is to not grace those things one does not feel should exist, with more attention than they deserve, and especially not with money spent patronizing them, no matter how little.

Meanwhile, spend your attention enjoying -- and spend your money supporting -- those things that are beautiful.

I used to buy lots of bundles, but I've stopped checking out bundles. Meanwhile, I'm willing to drop near-full-price on release day for Trails in the Sky SC. Despite spending less overall on games now than I did a few years ago.



Joe Cool님이 먼저 게시:
And in a world where utter trash like Goat simulator is considered "good" in any way shape or form... why is anyone surprised that the vast majority of games on the store have become shovelware garbage put out there by scammy "developers" looking to make a quick buck?
People who enjoy Goat Simulator enjoy it for being able to cause mayhem and do stupidly daring feats for lulz. Not everyone revels in this, and even those people who do don't necessarily enjoy it all the time.

The games that do get criticized for being shovelware are often nothing like this. Rather than being a world of chaotic possibilities to be explored at the player's pleasure (which is what Goat Sim is), they are instead a world of few possibilities, with gameplay options often severely lacking and the only possibilities worth exploring being arbitrarily and randomly "implemented" in the form of glitches and other completely uninteded behavior. Comparing Goat Sim to that would be like comparing a sandbox filled with toys, with a pile of rubble. Yes, both contain sand, and no rules, but one is far more fun to play in and less likely to have unexpectedly obnoxious results.

(And I'm not even a person who likes Goat Sim myself.)
Quint the Alligator Snapper 님이 마지막으로 수정; 2018년 7월 18일 오후 5시 08분
Joe Cool 2018년 7월 19일 오후 4시 06분 
The drunk college kids that made Goat sim were simply too lazy to remove the bugs/glitches from the game. They just marketed them as part of the game instead.

A world of chaotic possibilities to be explored my ***... It's a bug riddled pile of crap shovelware, likely the first one to make it on Steam...

That someone like yourself is here defending it as this "world of possibilities" even though you yourself say you don't like it, just shows how brilliantly the brainwashing of their advertising worked.
Tito Shivan 2018년 7월 19일 오후 4시 16분 
Joe Cool님이 먼저 게시:
A world of chaotic possibilities to be explored my ***... It's a bug riddled pile of crap shovelware, likely the first one to make it on Steam...
Yet I had fun playing it.
And Garry's Mod was there first in that department, long ago. A game literally based on breaking the source engine that's made a killing through the years and still has a sizeable playerbase.

That's why Steam doesn't made QA. Because what you call 'bug riddled pile of crap shovelware' is stuff someone else has fun playing with.
Seraphita 2018년 7월 19일 오후 4시 31분 
At the same time, some people just don't like bugs and would prefer actually nice games. I know I didn't have fun with any of the bug ridden games mentioned. I prefer to see the quality people can put in their games and this makes many many indie games superior to many other ones...
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