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I mean, I don't like Castlevania Lords of Shadow, I don't like MDK, I don't like many other games that other people can enjoy, I can say bad things about those games, but I can imagine that somebody else likes them, I can understand that somebody else likes them even if I don't.
SO you just need to broaden the scope of your imagination.
At the simplest, this would require Valve folks familiarize themselves with every asset pack, and then pass judgement on whether something is sufficiently changed from any given asset pack.
If you want more than that, then that means potentially excluding things like, say, RPG Maker games that people like me might like.
How do you draw the line?
Sometimes I too have fun laughing at things, that does not mean I appreciate those things though... usually I don't and that's why it's so fun to laugh at them.
You can find Pink Flamingos on Amazon.
Never assume you're everyone. You'll be only setting you up for disappointment.
May I direct you it the direction of Bad Rats. A game that made a lot of money because of how bad it was...and even got a sequel.
You wonder from the wrong perspective.
"I wonder how much money I could get by purchasing Big Rigs and show it to people who have fun laughing at it". There are multiple channels on YouTube whichs majority of content consists of showcasing bad games.
When a product label itself as bad and takes pride in being bad, then I too can draw a line between what is bad and what is not.
A lot of people nowadays are trying to sell ugly stuff by destroying any sense of beauty and pretend that it is meaningless, well I won't buy it, for me it will always be very clear what is good and what is bad from the point of view of aesthetic, of taste, and honestly I am glad that I see things this way.
Chances are pretty fair that a number of the people complaining in this thread, perhaps even the OP himself, own this game and will say it's "good".
And in a world where utter trash like Goat simulator is considered "good" in any way shape or form... why is anyone surprised that the vast majority of games on the store have become shovelware garbage put out there by scammy "developers" looking to make a quick buck?
The best approach, still, is to not grace those things one does not feel should exist, with more attention than they deserve, and especially not with money spent patronizing them, no matter how little.
Meanwhile, spend your attention enjoying -- and spend your money supporting -- those things that are beautiful.
I used to buy lots of bundles, but I've stopped checking out bundles. Meanwhile, I'm willing to drop near-full-price on release day for Trails in the Sky SC. Despite spending less overall on games now than I did a few years ago.
People who enjoy Goat Simulator enjoy it for being able to cause mayhem and do stupidly daring feats for lulz. Not everyone revels in this, and even those people who do don't necessarily enjoy it all the time.
The games that do get criticized for being shovelware are often nothing like this. Rather than being a world of chaotic possibilities to be explored at the player's pleasure (which is what Goat Sim is), they are instead a world of few possibilities, with gameplay options often severely lacking and the only possibilities worth exploring being arbitrarily and randomly "implemented" in the form of glitches and other completely uninteded behavior. Comparing Goat Sim to that would be like comparing a sandbox filled with toys, with a pile of rubble. Yes, both contain sand, and no rules, but one is far more fun to play in and less likely to have unexpectedly obnoxious results.
(And I'm not even a person who likes Goat Sim myself.)
A world of chaotic possibilities to be explored my ***... It's a bug riddled pile of crap shovelware, likely the first one to make it on Steam...
That someone like yourself is here defending it as this "world of possibilities" even though you yourself say you don't like it, just shows how brilliantly the brainwashing of their advertising worked.
And Garry's Mod was there first in that department, long ago. A game literally based on breaking the source engine that's made a killing through the years and still has a sizeable playerbase.
That's why Steam doesn't made QA. Because what you call 'bug riddled pile of crap shovelware' is stuff someone else has fun playing with.