Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Thank you for all your comments and opinions!
You're good. Just that this has been discussed before and thought it was funny that you only now asked about it.
And sorry for my english that is not so good, but I hope you have understood.
Thank you so much, and have a good night!
if they are serious about wanting to be relevant on pc , thats a game many would want , would buy it day 1 ( only if its on Steam like Cuphead tho )
And yet they have neglected PC gaming for ages and only cared in short bursts that quickly died. Microsoft makes money in the enterprise/B2B sector - Windows, Microsoft SQL Server, Office, Azure. XBox is their gaming division and why should they care about PC? They need to shift the consoles as well.
Firstly it has the exact same issues that GOG has. Steam is the curator for GOG and PlayAnywhere. it fundamentally is. Stuff only ends up on those other platforms once its popular on Steam. So unless its a Microsoft 1st party game where they're gonna make it Win10 only straight out of the gate, everything else goes through Steam first regardless. Then it becomes popular, then the dev wants to get it on consoles, then they integrate playanywhere. But by that time you're basically at 'peak' and you probably already bought it on steam if you were even remotely interested. So sure xbox users get a free copy on PC. But xbox users dont care about it being on PC. PC users by and large would have already bought it on steam so its redundant that the console version comes wiht a PC version.
Second microsoft has so few tentpole franchises taht people WANT to play. And MS hasn't even put Halo on Play Anywhere, which is literally the only thing people probably would want that is an xbox exclusive. This ties into the recent 'rumours' that MS was going to buy out steam ( which is dumb but I have another post for that). They have nothing to leverage the xbox plaform to PC users and console users. The few win10 PC exclusives they've done have bombed out pretty spectacularly (Quantum break anyone, oh and I just got that on Humble too). Microsofts problems on the console are paralleled by their issues on PC. They don't have content that really makes people want to 'switch'. Especially when the switch is from the #1 store on the PC with all your friends and all new games on it before it ends up on xbox
Fundamentally the reasons steam is successful is the same reasons why a game wont end up on xbox. Steam is more dev friendly. Easy to get games on steam. No certification required. Zero cost to do any kind of patch whether 10GB or 1MB in size. Unless Microsoft is throwing a dev metric tons of money to make a game a Win10 exclusive, why woudl a dev put a game on Windows 10 but not steam. Win10 store is the laughing stock of the app community. No one wants to be on it. There's not a lot of upsides to making your game win10 exclusive unless you're wanting MS to be your publisher so you get tons of up front money to do so. Companies might to a timed exclusive in exhange for money, but most devs need ALL revenue streams so they can't afford not to be on the #1 platform on the PC side unless MS sends them tons of money to make up for that lost revenue.
Ultimately PlayAnywhere has the same issues that all faux competitors to steam have. They copy steam in all the wrong ways and then wonder why they are 'that other client i install other than steam"