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回報翻譯問題
So problems that are localised to you and your area must effect everyone who uses Steam?
I havent bought a physical game in years and wont be going back to them. I'll trust Valves judgment on this one. they know what is selling world wide...you know what is selling in your shop.
Amazing.
If I was to take you at your word, VR is going the way of 3D TVs and Valve has made a miss-step backing the tech. Digital downloads turn people off buying games and Valve has no clue what they are doing or what customers want other than charging for mods.
The reality of the situation however is that all the big tech firms (not just Valve) are investing heavily in VR now with support being added to all sorts of PC services, digital downloads have out performed physical game sales worldwide for the last 2 years (longer in certain countries) and Valve knows exactly whats it's doing when it comes to operating Steam (which yes, does include miss-steps which where in part to do with Bethseda).
I dont know what you've "looked into" but good luck with it.
Also all big companies that make TV's had invested in 3D too so how does this being the case for VR help your argument? That technology is still a niche market and might still vanish just like 3D did. Sure i might be biased when reading into numbers by GOG/Humble and Valve but there is enough people who will state they stopped buying or moved to other platforms. Blizzard, Ubisoft, EA, GoG and Epic just to name a couple that do make money without valves steam now. This company started the idea of steam machines with their own OS just to let their hardware partners use windows 10 in the end. Again just an example but one of many when valve simply screwed partners and users.
Maybe they can turn around and maybe they will do a better job. Yet to pretend that the amount of negative news about them and user who are unhappy with steam arent a thing is just silly. Usergrowth, sale numbers and the massive increase of games are only a thing because they have focused on China as well as not checking games anymore. There are many small and big groups that avoid steam now but i know they are probably just in my imagination. You are right. Sorry i ever doubted the company that had many creative members jump ship in recent years including several writers.
Edit;
Some final thought Maddog. Im not argueing to try and be right. You might in the end be the one who gets confirmed by a company that is back to make (good) games. Yet observing valve and other companies over the years as well as observing their customers it doesnt seem likely. My arguments are not meant to say valve has failed but rather that they fail a certain percentage thanks to certain actions. Maybe im just bad at putting that into words.
The percentage of people may increase if the idea of work on what you want is not limited within valve. As well as the problem of limiting actions taken when it comes to steams quality control. We will see how it all ends but as big as they are there is plenty of room to improve right now.
I know you may never read this, as you said you going to stop following
I will like however to point some stuff, the first Valve can know who did not buy a game, simply by measuring their overall sales from year to year, and even more from account to account
They can even see if someone visit a store page, and yet did not buy, or stop login after a while
About 3D TV and VR, First of all, like to point that 3D TV is yet around, I don't own one, I do know some that do, but I will not put VR that much into 3D TV
3D in TV or Gaming really never added much, it never worked well with me, so I may just never have seen it in all its glory, but I was always able to see all images in the film (also the once we are not supposed to see like in the red/blue version was able to see them)
For the most part, it did not add much to anything to the movie or game, mostly as movies never really did it right, they just try to make things jump at you every so often, so what did it really give in the end? not much at all
I got to see I think my first ever 3D movie using VR, as it seems there it works as its two photos and all
And in VR there is a big change, playing a flat screen game is not the same as playing a VR game, its a completely different mindset
When you play/watch 3D movies compare to normal movies all you get is this small pop
When you play/watch VR you can see sizes, you feel like it there in a way that maybe a really really good horror game can make you feel like, but most to anything else don't really get that
I am pretty sure that someone that fear highest can play a first person climb game no issue, but may have an issue doing it in VR, as its just not the same
3D TV and VR is not the same as its the difference between adding something small and completely changing the game
And tracking is for a big part what do that when you can walk around stuff, the 3D view becomes much more important as it's not just popping at you, its to help you know how much you need to jump, how far you need to do something, in VR its the difference between watching and feeling
So no I think that VR is on the way up, and its price is on the way down
BTW 0.2 is a huge number if you think on how many users Steam has at the time of doing this post there are: 10,638,006 active users and at the peak of this time there are: 16,957,043 active users (this is before its start going up for the next day the current time) ( http://store.steampowered.com/stats/ )
if we go down to only 10M that means that 0.2 is 20K users, and it went up from the last test time they did it
and as was said the servery is random, and if you did not have your headset plugin at the time for whatever reason, or its done on a second PC that VR is not connected to, it will not count to that
VR just started, and for a start I think its doing pretty well
So you're posting logical falicies and opinions as fact and when called out on it you just give up?
Steam has a userbase of over 125 million users. Just because you hang around an echo chamber of annoyed people does not mean the masses are unhappy. I've been on Steam 13 years and I've got no complaints but I'm not here claiming everyone is happy. Unhappy people make a lot of noise. Happy ones tend not to.
There's some part of this that you are failing to understand. VR is not all about what Valve do. Gabe can say whatever he likes and he's right, if VR fails for Valve then it fails for Valve. Not much he can do about it is there? You're completly ignoring the fact that other store fronts and software are avalible for VR. I might happen to own the Vive which is Valve backed but I could uninstall Steam tomorrow and still use it on the Viveport storefront or any other store or software supporting OpenVR. It;s not a peice of hardware dependeant upon Valve. They just developed it and gave the tech away to any companie intrested in making it. Alternatively I could just swap over to Facebooks offerings and use Oculus Home with a few tweaks or use it with Windows 10 or Google Chrome which are all either offering supporting software for the hardware or about to in the next couple of months.
VR is not just Steam. VR is not just games. You need to think bigger than that.
You're really latched onto this 3D TV comparison nonsense. You;re seeing them as the same but I and anyone else using the tech knows It's like you want us to argue the diffrence between a banana and a cruise missile. They're not comparable as technology, application, use or function but you seem to think they are? When was the last time you head of a 3D TV being used to train doctors, help architects design buildings or being used en mass by militarys to train pilots?
Just stop ok.
First off, people use other digital platforms all the time anyway. Steam isnt the only player. Never was. EA stopped putting games on Steam in favour of Origin years ago..but only deals with EAS games. Blizzard does it's own thing as well. Ubisoft has a partnership with Valve and intergrates their store with Steam where as GoG and Humble just sell keys. You can use any platform you want but it limits access to content. You supposedly sell games man...you should know this.
Who exactly did Valve screw over with the Steam machines and how? They where litterally pre built PCs with a Steam operating system. All Valve did was offer up software and a badge to companies willing to make said machines.....who then promptly went out and over priced them comapred to standard PC counter parts. PC gamers are a fickle bunch. A lot opt to make their own machines and for those people, buying a "steam machine" was never an option. those prepared to buy of the shelf could easily see how over priced the Steam machines where so bought normal PCs instead. Thats not on Valve. thats on the likes of Dell for trying to cash in.
Logical fallicy. You spend time on forums where people are unhappy and are in a location where internet is poor ergo...everyone must be unhappy. Where I'm sitting I never hear complaints about Steam. It's the platform of choice as average internet speeds (in my local area) are around 70 Mbps....but I dont expect that to be the case everwhere. It dosent matter what service you hold under the microscope, you;re going to find a portion of the user base are unhappy about something. It dosent mean the majority are unhappy. Furthermore you cant blame Steam for developers switching over a digital download format. You mentioned Fallout 4 before but thats on Bethseda...not Steam. Valve can only be accounatable for their own titles.
At this point you're argument is turning into "things that irk you". None of what you said concerns me in the least and is just dragging this discussion into even more irrelavant areas.
And the creative members who jumped ship...happens with ever company.
Are we still having the same discussion? Is this about content or hardware? I'm here for the VR which Valve already fully supports. It makes no diffrence to me if they make games and content or not. They are acctually making 3 VR games but I already have loads so..if they dont happen, they dont happen. As long as I retain access to what I have bought on Steam then all is good and I'll move over to Viveport or any other service supporting VR.
This dicussion was about you claming VR is something its not and that people do not want because Steam somehow suck to you. We call that confirmation bias where I come from.
Until the first computer games every screen based entertainment was a passive experience. Computer games meant that suddenly you controlled what happened - to a degree.
VR goes much further making you part of the game. You're far more physically immersed since the virtual world is all you can see and hear.
The first home computers were very limited, very expensive gadgets for the richest in society. Now, if we include smart phones, they are ubiquitous in the Western world.
VR may have a similar arc - or may be a more minority experience like PC gaming itself.
S.x.
The point you make is going right back at you. Just because you are happy doesnt mean the rest of the userbase is. Modcreators have been getting less money, quality on this platform has suffered, gifting and some well liked features have been killed with people stating they will move to gog and that is not me or some echo chamber but people commenting under news about these topics. Though your last point is a valid one. It is a proven fact that bad situations stick to us a lot more and will cause people (at times a loud minority)to react to it.
Also again you dont get my point at all something i will assume is thanks to your positive bias towards valve. When im saying there is a part of the userbase that left, isnt happy or stopped any financial support you cant just say im wrong because you have no real numbers on that.
Not to mention active users also means free to play, scammers, cheaters and bots too that they havent found out about. Hell i alone have two active accounts but probably again thats just me. ;)
What am i failing to understand by saying there is a lot of risks investing in technology like VR? You still dont get that whenever i said failing it was connected to that being an option that could happen. Also just because you have several storefronts it doesnt mean endless support or that this will stay relevant. My example with 3D works very well for this. How much money, research and movies they made just to get this out to the market? Did that stop it from failing? Oh and before you tell me you cant compare 3D to VR. Both trick your brain into thinking you are in front of 3 dimensional object (though yes immersion is deeper with VR), both may put a strain on people with eye conditions or brains "wired" in a way that will notice being tricked and both rely way too much on old recyceld content (sold for a high[er] price).
Also no you dont need to think bigger. VR may still be used for medical purposes or the army but that doesnt mean the gaming part will stay. If the big publishers dont trust in this anymore and drop support it will be gone. Its just funny how you need to make a point about this because you bought one and want to prove to a person like me why its a great buy. If you are happy with it good but dont try to convince me with these weak arguments.
I said above why i make the comparison and also why your point is not important to this as a gaming device. Also your way of going at this is extremly silly. Not only are the technologies far closer when it comes to the reason why they excist and how they are meant to improve the experience but this is not something used in every military base, architects office or hospital. I still dont understand why me saying its a niche market is wrong. Please if you feel attacked thats not my intend because at this point you seem to want to justify your purchase. What is even more interesting is that me mentioning its possible to fail seems to trigger you even though its not a personal attack and leaves the option of me being wrong open.
Oh unlike you i know why i used these examples it seems. No retail copy of EA or Ubisoft is connected to steam in any way. The great partnership you mention still has you connect to Ubisofts Uplay and if you want to use only Uplay you have to buy it either via a retail copy or digital one. I never said one limits you but other platforms influence were you spend your money. Humble keys also cause valve to not get the 30 percent from the sale just like any retail copy that is connected to the platform. Again what im saying is people use options that dont benefit valve and you pretend i said you can only use one platform or something silly like that. Oh boy im not sure if you are just trolling me or what your goal is here.
Also the reason why you might ignore Epic that does take away from PubG that also means less income to valve because people shift over to that game just like Overwatch has taken in many former Team Fortress 2 players.
There are a couple of overpriced machines but some of these like alienware had entry level steam machines and calculated without the costs of a windows licence. Well every single one of these producers did. Small form factor pcs cost more to make, are more difficult to sell and with valve taking so long the biggest point that they were designed for SteamOS wasnt around. Hardware also has huge fluctuations when it comes to certain components. Graphic card prices are insane thanks to mining.
Even if they didnt suffer much from these decisions all producers of steam machines had development costs and trusted them. I do not know about the amount of financial harm but these companies will think twice before trusting valve again.
I have 100Mbps but you tried. Also dont tell me about my assumtions when your local speed is already pretty good. There is regions and places all over the world with such problems. Also i will give valve credit for systems that help not downloading the entire game each patch, reducing patch sizes if steam function are used to their fullest. Yes valve is not bethesda and its on their part to either put the entire game on disk or not.
Yet whats interesting to me is that you take a point that is not connected to what i said about bethesda but me calling you out on ignoring negative feedback to valve and again me saying hey they might come around just so you can talk about a different point.
3 writers in under a year. Sure and i also remember that almost all other companies also had their most famous writer release an altered version of a game script for fans of an unfinished episodic game series so they could have some closure. As well as said writer saying between the lines that the company had changed and that there are not many familar faces left. Also when i write like that im saying valve is the only company with such a situation as in a former post you didnt get that intention.
Again not my irks. Big channels, comments under videos , news and a lot more. When valve announced a dota related card game at a dota event there was negative reaction and the trailer got voted into oblivion by users. So sure thing its just me. Again its not just me just because im still not sure you get when i do this. ;)
Again another reason why i leave this topic alone. Its about VR for you but thats not the topic of this thread at all. Its about valve making money and not games. It does however play into VR getting more customers or not. If they had an entire portal or half life game that would push VR to an extremly high user count and bring more companies in that see value in development.
Also valve themself say they cancel titles even if they are almost done if they do not like the result. Not to mention valve wanted to support Left 4 Dead but one year later made another game, they wanted to finish Half Life 2 Episode 3 after Left 4 Dead but didnt do that ever. Hell at one point half life was meant to have growing moss and enemy aliens breeding. Just because they want to do something or talk about it does not mean it will happen.
This response also made me laugh cause im really not sure how me saying there is room for improvment and that they have done things that turned customers away is such a difficult concept for you.
Ah yes..I'm "biased" but you're not somehow? Not much point reading beyond that...though I will say it feels like you have a lot to say even though you're "supposedly" done with all this. I really couldnt care less because I stopped reading after that ridiculous sentence. VR is here to stay. Deal with it or dont. No one cares what you think. VR content is being produced and I'm perfectly ok with that as long as it continues no matter who is making it.
Yup, here we have it, in a nutshell, it's all about GREED and maximising profit, but they do have a 3 MILLION DOLLAR FINE to pay in Australia right now and considering the potential for even more if this snowballs, so, ONLY being MULTI-BILLIONAIRES they might need it, won't they?