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There are a few basic rules:
Resolution scale: 60%
Performance: ON
Keep GPU load around 85% with the FPS limit set in the game.
There will be no lag.,
If what GPU manufacturers were doing was a concern for them, LSFG wouldn't have existed at all.
And if not, well no biggie, there's always next update. Because unlike Nvidia, LS doesn't require you to buy a brand new multi-thousand dollar card every time they update the software.
When I first bought LS, it didn't even have any framegen. Then completely for free, it added LSFG1, then LSFG 2, and now LSFG 3 (not to mention all the incremental updates inbetween). Whereas with Nvidia, that would have required you to get about 3 GPU upgrades lol.
(i realize this is unfair to the quality of native framegen support, but like, lsfg is still pretty good and it's not like it's the only feature ls offers)
That makes no sense. Thanks for the input though
We might see native support for exploiting tensor cores added, if that's reasonable and would provide an improvement, but I see the current GPU-agnostic approach as staying indefinitely as an option for those who lack Nvidia GPUs.
Here's hoping! Someone has got to keep NVidia on their toes.
That's great to know. But at january 30 NVidia will be pushing the update and that won't happen anymore with DLSS4. Ray Reconstruction seems to be much better now. I bet it's gonna work with 2x FG too.
Having options is always a good thing!
To this day almost no games, except for AAA titles, use these technologies.
It was an empty promise for me at least and on top of that, i would have to buy new hardware for at least half a grand ever few years.
AMD at least made its tech usable for everyone but it suffers the same issue of game implementation and inferior quality on top.
Now comes LS. For a few bucks everyone can use subjectively better scaling and framegen compared to fsr and without having build in game support.
Lossless Scaling will not be going anywhere in the coming years.
Is that official?? That just shuts my mouth. So the future of LS is not uncertain.