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Fordítási probléma jelentése
If we are lucky this game could still have multiple endings, these endings could be pretty satisfying based on the attitude/personality you choose to go with. Even if we could do these things, it would be kind of pointless if they have zero impact on anything. The "consequences" for these things would probably just deny you the ability to progress the story.
To be fair we might actually see stuff like this happening through cutscenes.
That basically means you can't do anything "wrong".
Not sure whats left "to shape", if the game plays only one way
Q: Does Hogwarts Legacy have a morality system?
A: Hogwarts Legacy does not have a morality system, but players will encounter various quests and storylines that will influence the witch or wizard they choose to become.
https://www.youtube.com/watch?v=3dYpTuFFP3s
So it appears that the game will offer some choices that change the player character's affinity, even though they do not have a morality system.
I'm pretty certain that it will be plot and mechanic locked at a certain point. I mean, they're not going to let you go murder hobo on all the NPCS in a game focused around teenage kids. As we have seen in the trailers, there will be some dark and creepy elements, but I doubt they are going let you become another of version of Voldemort. More like an antihero than a villain.
The mortality system deconfirmation probably just means you won't be able to freely do good or evil acts that affects your reputation like you could in Fallout New Vegas, such as being able to kill any non-hostile npcs for the hell of it, but rather it will be limited to choices made throughout the story.
Seems like "Story-limited" Dark ending. Sounds cool tough.
You couldn't kill quest essential NPC's or children. A restriction that began with Oblivion, as you could freely murder the entire population of Morrowind, leaving the continent an empty wasteland.
If they include House Cup stuff, being too blatantly abusive to others would be a good way to end up ostracized by your House, when your malicious overt acts are tanking your House score.
A detention system could also work as a deterrent system, to going ham with evil, where you miss certain side quests and opportunities for interactions with NPCs, from being in detention instead of free to roam.
After giving it some thought, I think expulsion would actually be a terrible idea, from a pragmatic stand point. The dark wizards and goblins want to get their hands on our character, and Hogwarts is one of the most magically defensible places in the region. Kicking them out of school would strip them of that protection, and pretty much give the villains the chance to swoop right in and grab us for whatever nefarious plans they have in store.
Or worse, maybe we decide to freely join them and seek revenge upon the school for kicking us out?
Either way, the bad guys have a much better chance of winning, if we get expelled from school. Which is why I currently think the person trapped in the webs during the dark arts trailer might be the professor who threatened to report us to the headmaster if he caught us using dark magic.