GrandChase

GrandChase

AliceShiki Apr 17, 2022 @ 12:34pm
How much TA for 500k points at Harkyon?
Does anybody know how much I should aim for? I just wanna have a gist of how much I'd need.

I want the special card box that becomes available at that point, but I'm still struggling to get 200k points, so like... Well, I just wanted a bit of reference I guess (For the record, I'm using Arme, but I'd be happy enough just from getting some numbers (regardless of character) for this).

And on that note, anyone knows the exact pool of cards that are available on both boxes of cards that Harkyon can drop? I hardly found any info on that. At most I saw some videos with people opening a bunch of boxes which gave me a gist of what to expect from opening them... Which well, seemed worthwhile enough to actively aim for them, but I'd still like to know the exact pool, if possible.
Last edited by AliceShiki; Apr 17, 2022 @ 12:35pm
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Showing 1-15 of 19 comments
iThicc Apr 17, 2022 @ 3:55pm 
Originally posted by AliceShiki:
Does anybody know how much I should aim for? I just wanna have a gist of how much I'd need.

I want the special card box that becomes available at that point, but I'm still struggling to get 200k points, so like... Well, I just wanted a bit of reference I guess (For the record, I'm using Arme, but I'd be happy enough just from getting some numbers (regardless of character) for this).

And on that note, anyone knows the exact pool of cards that are available on both boxes of cards that Harkyon can drop? I hardly found any info on that. At most I saw some videos with people opening a bunch of boxes which gave me a gist of what to expect from opening them... Which well, seemed worthwhile enough to actively aim for them, but I'd still like to know the exact pool, if possible.
it depends on what you want
you can get ring of beefiness to farm chase lvl at around 8200, thats a good benchmark for beginners i think
at around 65k you can get a card chest that is basically an archimedia card chest, like the ones you get from heroic dungeons which is pretty nice (this is the one i farm tbh, idk much about other stuff)
at 200k you get 3 of these chests (per character), that one is really nice too
after that tbh is just for bragging rights, the title is good but its a downgrade from monster train, (and both are worse than pet's rebellion)
the earing is also pretty bad
tho idk what the special orange card chest gives, probably has a higher chance of giving better cards, well i dont have that mush TA to get it and test so thats that
AliceShiki Apr 17, 2022 @ 4:02pm 
Originally posted by Zhong Xi Na:
it depends on what you want
you can get ring of beefiness to farm chase lvl at around 8200, thats a good benchmark for beginners i think
at around 65k you can get a card chest that is basically an archimedia card chest, like the ones you get from heroic dungeons which is pretty nice (this is the one i farm tbh, idk much about other stuff)
at 200k you get 3 of these chests (per character), that one is really nice too
after that tbh is just for bragging rights, the title is good but its a downgrade from monster train, (and both are worse than pet's rebellion)
the earing is also pretty bad
tho idk what the special orange card chest gives, probably has a higher chance of giving better cards, well i dont have that mush TA to get it and test so thats that
Ah, sorry, I didn't phrase myself correctly. on the "Does anybody know how much I should aim for? I just wanna have a gist of how much I'd need." phrase, I was asking how much TA I should aim for in order to reach the 500k score.

But yeah, I usually stop around 35k for my Elesis to get the consumables, then try going for around 200k for my Arme to try getting the cards... I don't always get to 200k though, sometimes I just stop around 140k.

As for the title... Well, I think it might be useful to be given to other characters. I'm farming Pet's Rebellion for my Arme rn, so I might as well try getting Arme's score high enough to give the Earring and the Title to Elesis... But well, I need to increase my Arme's score to try getting them both! >.<

But oof... If you don't have enough TA for that, then I guess the necessary benchmark is pretty high... *shivers*

Well, I'll slowly work on raising my Arme's TA further and also try increasing my Chase Level, I guess. I should get there at some point in the far future... >.>
iThicc Apr 17, 2022 @ 4:04pm 
Originally posted by AliceShiki:
Originally posted by Zhong Xi Na:
it depends on what you want
you can get ring of beefiness to farm chase lvl at around 8200, thats a good benchmark for beginners i think
at around 65k you can get a card chest that is basically an archimedia card chest, like the ones you get from heroic dungeons which is pretty nice (this is the one i farm tbh, idk much about other stuff)
at 200k you get 3 of these chests (per character), that one is really nice too
after that tbh is just for bragging rights, the title is good but its a downgrade from monster train, (and both are worse than pet's rebellion)
the earing is also pretty bad
tho idk what the special orange card chest gives, probably has a higher chance of giving better cards, well i dont have that mush TA to get it and test so thats that
Ah, sorry, I didn't phrase myself correctly. on the "Does anybody know how much I should aim for? I just wanna have a gist of how much I'd need." phrase, I was asking how much TA I should aim for in order to reach the 500k score.

But yeah, I usually stop around 35k for my Elesis to get the consumables, then try going for around 200k for my Arme to try getting the cards... I don't always get to 200k though, sometimes I just stop around 140k.

As for the title... Well, I think it might be useful to be given to other characters. I'm farming Pet's Rebellion for my Arme rn, so I might as well try getting Arme's score high enough to give the Earring and the Title to Elesis... But well, I need to increase my Arme's score to try getting them both! >.<

But oof... If you don't have enough TA for that, then I guess the necessary benchmark is pretty high... *shivers*

Well, I'll slowly work on raising my Arme's TA further and also try increasing my Chase Level, I guess. I should get there at some point in the far future... >.>
oh sorry lol
if you are aiming for 500k i think its only possible after you get 300k+ TA
or stock up on some lisnar potions
AliceShiki Apr 17, 2022 @ 4:14pm 
Originally posted by Zhong Xi Na:
oh sorry lol
if you are aiming for 500k i think its only possible after you get 300k+ TA
or stock up on some lisnar potions
Geez, 300k!? >.<

That's way too high... *shivers*

And well, I'm not spending Lisnar on Harkyon of all things... They're too much of a precious resource... Gotta spend them on TOD instead... Oh well. No use overworrying about it, I guess. If I can't reach it, then I can't reach it~

Thanks for answering though~
Fridelis Apr 18, 2022 @ 2:35pm 
Well, it depends what your TA consists of. If you actually focus on "real stats" then maybe even 200kTA is enough. By real I mean no or little MP recovery. Its a trap stat that bloats TA a lot but is mostly useless for non AP chars.

If you want true power you should go crit dmg/ chance > Special attack< attack. All other stats are irrelevant. So the same char with 200kTA can be stronger than 250k+ char.
Last edited by Fridelis; Apr 18, 2022 @ 2:36pm
AliceShiki Apr 18, 2022 @ 2:55pm 
Originally posted by Fridelis:
Well, it depends what your TA consists of. If you actually focus on "real stats" then maybe even 200kTA is enough. By real I mean no or little MP recovery. Its a trap stat that bloats TA a lot but is mostly useless for non AP chars.

If you want true power you should go crit dmg/ chance > Special attack< attack. All other stats are irrelevant. So the same char with 200kTA can be stronger than 250k+ char.
Well, MP Recovery increases how often you can do your skills, which is definitely very relevant at increasing your overall damage output! >.<

But thanks for the answer! I'll keep it in mind~
khermerker Apr 18, 2022 @ 3:29pm 
again this of mp recovery worth or not.. already did a video.. that somehow got 135 views of if it worth or not. Yup always worth, is so high tht need 80% as some people claim, nope. So can you have 0% and do a great damage. well maybe on lire 2nd job cause she had the aerial attack.

Ok I dont want make a video of perfect gameplay cause is too much work, and I dont get paid, and not worth the effort for max damage. I will start saying that this Chase lvl change all in a huge way, basicly a 20% cost reduction with 20% cd reduction is very different that a 20% cost reduction with a 0% cd reduction. I will say what you want see and then you can guess how much your char need in mp recovery, first use your 3 bar, when the CD go to 0 you must have enough mp recovery for use 3 bar again. Usually even for ap chars there is 1 skill that do way more damage that other skills, example jarvis ley do way better than rest. A perfect rotation will keep you 3 bar on 0 cooldown and Mp for use it each time.

Now why that is perfect rotation, well is hard and need do a lot of math, but basicly 3 mp bars are too heavy damage respect a 2 bar or 1st bar usually (like 3 times more) so if you can spam it without problems (without break) you can do best damage per mp usage. If you have less and think ok I can charge it, well ok but this game have boss spam so is usually bad cause you will get break. So with the ideal is best incrase the damage of that skill all you can. Now, what happen if you have more mp recovery? well if you reduce it and increase the dmg of that skill for perfect spam you will get more damage, what happen if you have less mp recovery?, well you are losing time getting more mp for use skill so again you do less dmg/rotation.

Finally why count rotations and nothing more, well the thing is this, for know dps you must know your damage in cycles a perfect cycle in grand chase go like, skill-attack until you can use skill again. So if you can max that cycle of skill-attack and that become perfect with mp then your cicle will be shorter and with the max damage that cicle will have.
Fridelis Apr 18, 2022 @ 10:47pm 
Originally posted by AliceShiki:
Originally posted by Fridelis:
Well, it depends what your TA consists of. If you actually focus on "real stats" then maybe even 200kTA is enough. By real I mean no or little MP recovery. Its a trap stat that bloats TA a lot but is mostly useless for non AP chars.

If you want true power you should go crit dmg/ chance > Special attack< attack. All other stats are irrelevant. So the same char with 200kTA can be stronger than 250k+ char.
Well, MP Recovery increases how often you can do your skills, which is definitely very relevant at increasing your overall damage output! >.<

But thanks for the answer! I'll keep it in mind~

From what it is worth. Taking out most of my mp regen ant changing it to special attack/ attack greatly increased my score and I had less total TA then before. But this is mostly for MP chars. And its not like it is realistically possible to have no MP regen. Not to mention Berkas set gives 14% or smth + some armor pieces will have some anyway. AP chars benefit from MP regen way more so im talking only about MP chars. Also total attack/special attack will synergize even better if you level up skill dmg in chase level selection.

And, is not like I'm saying that MP recovery does not help it does, however, if you look how much TA MP recovery gives compared to attack or special attack it is clear which is actually more impactful. 30k TA worth of MP recovery or 30K of attack or special attack. And 100% you will get more pts with the latter and its not even close. There is a reason all the top whales shift from MP regen to pure dmg later on.
Last edited by Fridelis; Apr 18, 2022 @ 10:52pm
AliceShiki Apr 19, 2022 @ 4:55am 
Originally posted by Fridelis:
From what it is worth. Taking out most of my mp regen ant changing it to special attack/ attack greatly increased my score and I had less total TA then before. But this is mostly for MP chars. And its not like it is realistically possible to have no MP regen. Not to mention Berkas set gives 14% or smth + some armor pieces will have some anyway. AP chars benefit from MP regen way more so im talking only about MP chars. Also total attack/special attack will synergize even better if you level up skill dmg in chase level selection.

And, is not like I'm saying that MP recovery does not help it does, however, if you look how much TA MP recovery gives compared to attack or special attack it is clear which is actually more impactful. 30k TA worth of MP recovery or 30K of attack or special attack. And 100% you will get more pts with the latter and its not even close. There is a reason all the top whales shift from MP regen to pure dmg later on.
Ah, got it! Thanks! I'll keep it in mind!
DL Apr 19, 2022 @ 6:55am 
My take on MP Regen - is the same as of Fridelis.

If you're playing a MP character, there is no reason for investing on it.
First, it does not affect how much MP you recover from attack, nor from MP potions. It only affects your natural, passive MP regen.

Being a MP character, the primary source of MP is from attacks. I can otto with elesis for
4 seconds and fill up 4 bars. What difference it would make If I put lots of MP Regen ? Almost none! Perhaps instead of full 4 seconds, it would require 3,8 seconds... Meanwhile attack and special attack whill have much more lasting advantages.

Arme also have great MP recovery from attacks, specially the fireball from Warlock (zz^^) or Magician earthquake (z^). Warlock also can otto much like Elesis so she is great for pretty much any scenario. My favourite Arme class by far.

For MP characters and hibrids there is literally no point on investing on MP regen, one who does is just for bragging rights on their TA.

Now AP characters are the ones who TRULY needs it - since their AP source comes only from the natural AP regen, and the base AP regen is faster than MP. Since the stat is % based, the gains on AP characters are much more higher compared to MP characters. For example, 10% regen from base 1 mp per second is way less than 10% regen from base 2 ap per second.

Even for AP characters you need to invest on MP regen up to a certain point. When you get time gated on cooldowns is the point where your current MP regen is enough and you can go for Attack and Special Attack.
Last edited by DL; Apr 19, 2022 @ 7:05am
DoDope8899 Apr 20, 2022 @ 1:29pm 
Originally posted by AliceShiki:
Does anybody know how much I should aim for? I just wanna have a gist of how much I'd need.

I want the special card box that becomes available at that point, but I'm still struggling to get 200k points, so like... Well, I just wanted a bit of reference I guess (For the record, I'm using Arme, but I'd be happy enough just from getting some numbers (regardless of character) for this).

And on that note, anyone knows the exact pool of cards that are available on both boxes of cards that Harkyon can drop? I hardly found any info on that. At most I saw some videos with people opening a bunch of boxes which gave me a gist of what to expect from opening them... Which well, seemed worthwhile enough to actively aim for them, but I'd still like to know the exact pool, if possible.
well my lire is 250k with:
attack 25k
special attack almost 12k
crit 60%
crit damage 500%
i can reach 500k 3x battle. just simple job2 arrow shower(really good damage) and job4 skill 4th. oo and i have RUI pet.

my Ronan with same stat 250k cant get 500k, only 370k lol
AliceShiki Apr 20, 2022 @ 1:56pm 
Originally posted by DoDope899:
well my lire is 250k with:
attack 25k
special attack almost 12k
crit 60%
crit damage 500%
i can reach 500k 3x battle. just simple job2 arrow shower(really good damage) and job4 skill 4th. oo and i have RUI pet.

my Ronan with same stat 250k cant get 500k, only 370k lol
Thanks for sharing! much appreciated!
khermerker Apr 20, 2022 @ 3:07pm 
Originally posted by DL:
My take on MP Regen - is the same as of Fridelis.

If you're playing a MP character, there is no reason for investing on it.
First, it does not affect how much MP you recover from attack, nor from MP potions. It only affects your natural, passive MP regen.

Being a MP character, the primary source of MP is from attacks. I can otto with elesis for
4 seconds and fill up 4 bars. What difference it would make If I put lots of MP Regen ? Almost none! Perhaps instead of full 4 seconds, it would require 3,8 seconds... Meanwhile attack and special attack whill have much more lasting advantages.

Arme also have great MP recovery from attacks, specially the fireball from Warlock (zz^^) or Magician earthquake (z^). Warlock also can otto much like Elesis so she is great for pretty much any scenario. My favourite Arme class by far.

For MP characters and hibrids there is literally no point on investing on MP regen, one who does is just for bragging rights on their TA.

Now AP characters are the ones who TRULY needs it - since their AP source comes only from the natural AP regen, and the base AP regen is faster than MP. Since the stat is % based, the gains on AP characters are much more higher compared to MP characters. For example, 10% regen from base 1 mp per second is way less than 10% regen from base 2 ap per second.

Even for AP characters you need to invest on MP regen up to a certain point. When you get time gated on cooldowns is the point where your current MP regen is enough and you can go for Attack and Special Attack.
I prove this wrong with my video, yup with mp recharge you increase your mp recovered per attack, if want see it well sorry will not put it but already prove it wrong, the thing is how much you need for reduce and you no need much cause mp recharge way better than ap. And is different for each elesis need 50% mp recovery but mari 4 job with 30% is already too strong.
yup apart of that all is as he said, well perfect mp recovery per char is no something i will do. now there is someone That I wrote that say the opposite that you need mp recovery and a lot, when that is not true either. Finally well for arme I suggest 30% (as mari) max and that is on 4 job, 1st job requires way less something like 10%.
Last edited by khermerker; Apr 20, 2022 @ 3:18pm
Fridelis Apr 21, 2022 @ 6:52am 
Originally posted by khermerker:
Originally posted by DL:
My take on MP Regen - is the same as of Fridelis.

If you're playing a MP character, there is no reason for investing on it.
First, it does not affect how much MP you recover from attack, nor from MP potions. It only affects your natural, passive MP regen.

Being a MP character, the primary source of MP is from attacks. I can otto with elesis for
4 seconds and fill up 4 bars. What difference it would make If I put lots of MP Regen ? Almost none! Perhaps instead of full 4 seconds, it would require 3,8 seconds... Meanwhile attack and special attack whill have much more lasting advantages.

Arme also have great MP recovery from attacks, specially the fireball from Warlock (zz^^) or Magician earthquake (z^). Warlock also can otto much like Elesis so she is great for pretty much any scenario. My favourite Arme class by far.

For MP characters and hibrids there is literally no point on investing on MP regen, one who does is just for bragging rights on their TA.

Now AP characters are the ones who TRULY needs it - since their AP source comes only from the natural AP regen, and the base AP regen is faster than MP. Since the stat is % based, the gains on AP characters are much more higher compared to MP characters. For example, 10% regen from base 1 mp per second is way less than 10% regen from base 2 ap per second.

Even for AP characters you need to invest on MP regen up to a certain point. When you get time gated on cooldowns is the point where your current MP regen is enough and you can go for Attack and Special Attack.
I prove this wrong with my video, yup with mp recharge you increase your mp recovered per attack, if want see it well sorry will not put it but already prove it wrong, the thing is how much you need for reduce and you no need much cause mp recharge way better than ap. And is different for each elesis need 50% mp recovery but mari 4 job with 30% is already too strong.
yup apart of that all is as he said, well perfect mp recovery per char is no something i will do. now there is someone That I wrote that say the opposite that you need mp recovery and a lot, when that is not true either. Finally well for arme I suggest 30% (as mari) max and that is on 4 job, 1st job requires way less something like 10%.

Since you been tackling with the mp regen stuff. Have you made any observations regarding AP chars? Ap chars clearly need way more MP regen but how much. Is 100% enough, too little or too much.
khermerker Apr 21, 2022 @ 7:11am 
Originally posted by Fridelis:
Originally posted by khermerker:
I prove this wrong with my video, yup with mp recharge you increase your mp recovered per attack, if want see it well sorry will not put it but already prove it wrong, the thing is how much you need for reduce and you no need much cause mp recharge way better than ap. And is different for each elesis need 50% mp recovery but mari 4 job with 30% is already too strong.
yup apart of that all is as he said, well perfect mp recovery per char is no something i will do. now there is someone That I wrote that say the opposite that you need mp recovery and a lot, when that is not true either. Finally well for arme I suggest 30% (as mari) max and that is on 4 job, 1st job requires way less something like 10%.

Since you been tackling with the mp regen stuff. Have you made any observations regarding AP chars? Ap chars clearly need way more MP regen but how much. Is 100% enough, too little or too much.
Well in that regard Is more for how you want to play and how much time are you with mp without use. Again this is a more complex thing. Also chase level change all that, yup my video got a lot old cause not account ap chars or the chase level, but the rule is basicly is this when you have mp for cast a 3 bar, and you can't use it cause your 2bar or 3bar is on CD then you have way too muh mp recovery. Dio weapon path for example, right now have 68% and is well perfect or too much (harkion with his evade make the timing wrong) my 3 mp bar is conntected with his 3 bar skill in perfect manner and even put the bad 4 bar and can do it both without problems on their cd, if I put the on rush will be same probably. Now my rufus have more and is still a little short. The thing on rufus is that his 1 mp bars are actually too good so worth use it, but the use it means that I need more mp per use.

Will clarify this a little more, the skills are not all same mari for example in a perfect gameplay you never use her 4 bar and 2nd bar. YUp i know if you see my videos (look for my name in youtube) you will see I use them, but that I used them cause I like how they look and is good to use them is different, 2nd bar takes too much time and damage is divided by many low hits, 1st bar is fast 1 high hit so in harkion or other places where you can fast hit back you can do in 2 uses do more damage that 1 second bar. 4 bar is well go see berkas mari videos, or go to harkion yourself.. or again my videos, 4 bar do way less damage.

So well what about ley for example, well when have this discussion about mp regen with someone that says over 80% and he show me his video, I see what I told you at 80% even with him using 2 3 bars he passed too many time with mp full and no use of her skills so was too much. My ley is t 60% approx but I not use 2 3 bars, cause 1 skills do way more damage than the other, also her 1st skills are not so bad either jarvis do great damage over other skills (example 1st bar jarvis behind with summon buff and back attack can 1 hit ko crucible boss solo on critical at 95k TA approx) so for me 60% is fine too .. if were for me spam like him 2 3 bars I think 75% should be good but if go to 2 3 bars and 4 bar (dont know why it not worth) then you will need over 75% going for 90% even that would be short.
Last edited by khermerker; Apr 21, 2022 @ 7:13am
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Date Posted: Apr 17, 2022 @ 12:34pm
Posts: 19