GrandChase
Lass Build
I'm a new player (haven't played the old GC) and I'm wondering if I should continue with first class or switch to 2nd/3rd or 4th. Any suggestions and build guides? Thanks in advance!
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Показані коментарі 15 із 5
Always do job quest cause, well see the collection, now all jobs are good enough sadly game will force you to go back to 1st job cause well quest of use a skill. Basicly play first job until all dungeon quest are done, after that game will never ask you a skill quest again.
Now what class use after that is up to you, in my opinion 4 job lass is very good with good combos and a heavy damage but again is up to you.
Цитата допису khermerker:
Always do job quest cause, well see the collection, now all jobs are good enough sadly game will force you to go back to 1st job cause well quest of use a skill. Basicly play first job until all dungeon quest are done, after that game will never ask you a skill quest again.
Now what class use after that is up to you, in my opinion 4 job lass is very good with good combos and a heavy damage but again is up to you.

much appreciated! I just feel like 2nd and 3rd job deals lower dmg compared to the first job. will try to get the 4th one.
Stat wise, Crit Damage and Crit Chance are what you want the most.

Thief (Ninja? 1st class Lass) is pretty good all around, and Wild Throw (throw 6 kunai) is pretty strong.

2nd job Lass damage comes primarily from air dash attack and Double Attacking afterward (^>> Z, >>). Since his combo Critical Attack (ZZ >>; not crit chance) passes through enemies, and you can dash or jump out of it, it can be pretty evasive. His 1MP is pretty good, but you can always use a Weapon Change to spend your 3MP on one of his other classes. His 4MP was always great on old GC, but I don't have it to know if it's any good anymore. 4MP's are dumb anyway.

Lass' 3rd job, like 2nd, primarily focuses on air dash attacks, being very clunky on the ground, but you can chain dashes (in the air) and attacks very fast. I don't recommend it because it burns the wrist and forearm.

Can't really speak for 4th job, but I never really got into it. It always felt like a clunky 2nd job to me, with more reliable MP skills. But hey, I can't infi slash, so maybe i'm just grumpy.

As always, it comes down to what's fun to play first and foremost.
Автор останньої редакції: Deruvia; 16 берез. 2022 о 14:12
1st job is useful because of simple combo that can repeat and ranged DPS with kunai forward or kunai down, 3MP Venom Slice hits good area and multiplies damage per enemy in the same place
3rd job can ottoshot for the highest DPS and can repeat jump attack by airdashing, can pass through bosses with ZZ↑
2nd job can air combo monsters but only if room leader (Critical and blue effect dash are invincible and pass through monsters, 4MP has infinite range hitting up to 5 enemies and does multiplied damage per enemy in the same place)
4th job's 4MP does back hit from the front, if it crits it can do enough damage to kill some bosses in 1 hit

Buy the LV45 GP quest that lets you equip 2 job weapons at once if you haven't bought that yet
Автор останньої редакції: Tiomasta; 16 берез. 2022 о 14:47
Цитата допису Deruvia:
Stat wise, Crit Damage and Crit Chance are what you want the most.

Thief (Ninja? 1st class Lass) is pretty good all around, and Wild Throw (throw 6 kunai) is pretty strong.

2nd job Lass damage comes primarily from air dash attack and Double Attacking afterward (^>> Z, >>). Since his combo Critical Attack (ZZ >>; not crit chance) passes through enemies, and you can dash or jump out of it, it can be pretty evasive. His 1MP is pretty good, but you can always use a Weapon Change to spend your 3MP on one of his other classes. His 4MP was always great on old GC, but I don't have it to know if it's any good anymore. 4MP's are dumb anyway.

Lass' 3rd job, like 2nd, primarily focuses on air dash attacks, being very clunky on the ground, but you can chain dashes (in the air) and attacks very fast. I don't recommend it because it burns the wrist and forearm.

Can't really speak for 4th job, but I never really got into it. It always felt like a clunky 2nd job to me, with more reliable MP skills. But hey, I can't infi slash, so maybe i'm just grumpy.

As always, it comes down to what's fun to play first and foremost.


I'm really new to the game, as in just started playing this month. Not really familiar with the combos and stuff, just spamming Z and skills :steamhappy: but I'll try them once I get used to it.




Цитата допису Tiomasta:
1st job is useful because of simple combo that can repeat and ranged DPS with kunai forward or kunai down, 3MP Venom Slice hits good area and multiplies damage per enemy in the same place
3rd job can ottoshot for the highest DPS and can repeat jump attack by airdashing, can pass through bosses with ZZ↑
2nd job can air combo monsters but only if room leader (Critical and blue effect dash are invincible and pass through monsters, 4MP has infinite range hitting up to 5 enemies and does multiplied damage per enemy in the same place)
4th job's 4MP does back hit from the front, if it crits it can do enough damage to kill some bosses in 1 hit

Buy the LV45 GP quest that lets you equip 2 job weapons at once if you haven't bought that yet

will try to get the quest you mentioned, but will probably stick with first job, then switch to 4th once I hit the level. thanks for the input!
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Показані коментарі 15 із 5
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Опубліковано: 16 берез. 2022 о 12:46
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