Haven
tranquilla8 Apr 12, 2021 @ 11:28pm
[Spoiler]"TRUE" ending??
(I'm sorry if this topic has already posted)






I saw someone's tweet that he(she?) cleared Haven. In that tweet, some cutscenes of Epilogue was uploaded.

When I saw it, I almost got a heart attack. Kay and Yu, BOTH OF THEM were uninjured! How? I also finished my game but Kay was injured by rusts. I checked other gameplays in Youtube, but I only found that Yu was injured in almost player's game...

Did I miss something, or make a mischoice? I can't find enough infomation everywhere, does anybody know about this?

(Sorry I tried to paste its image and prove my opinion but I didn't know how to do)
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Showing 1-13 of 13 comments
METAL Apr 18, 2021 @ 7:23am 
Heard about it as well but I think that was an early concept.
There are 2 achievements for the bad and good ending. I'm sure if there was a hidden one, there would be an achievement as well.
I have unlocked all achievements and still didn't come across it. At least I didn't see anything on YouTube and there are always people who explore every pixel of every game.

If I'm wrong, I'm someone here will clarify.
tranquilla8 Apr 22, 2021 @ 7:31pm 
Originally posted by METAL:
Heard about it as well but I think that was an early concept.
There are 2 achievements for the bad and good ending. I'm sure if there was a hidden one, there would be an achievement as well.
I have unlocked all achievements and still didn't come across it. At least I didn't see anything on YouTube and there are always people who explore every pixel of every game.

If I'm wrong, I'm someone here will clarify.

Thank you for your comment, hmm I may have misunderstood about that...

So I'm going to check all dialog and choices for growing "confidence" in Haven, steam verion and Switch version even though I can't change the ending.
Perhaps I'll comment somewhere when I find something about it.

Well, I appreciate your kindness.
METAL Apr 25, 2021 @ 7:01am 
Originally posted by tranquilla8:
Originally posted by METAL:
Heard about it as well but I think that was an early concept.
There are 2 achievements for the bad and good ending. I'm sure if there was a hidden one, there would be an achievement as well.
I have unlocked all achievements and still didn't come across it. At least I didn't see anything on YouTube and there are always people who explore every pixel of every game.

If I'm wrong, I'm someone here will clarify.

Thank you for your comment, hmm I may have misunderstood about that...

So I'm going to check all dialog and choices for growing "confidence" in Haven, steam verion and Switch version even though I can't change the ending.
Perhaps I'll comment somewhere when I find something about it.

Well, I appreciate your kindness.
No problem.
Cosmotronik May 2, 2021 @ 6:54am 
When you look at the guide that details which choices to make to maximize confidence points, someone in the comments mentioned that the total doesn't add up equally for both characters.

Something to experiment would be to do a playthrough and make choices to be sure that both characters have equal confidence points by the time you get to the ending. Either we'll get the ending you saw, or it'll randomly choose a character.
tranquilla8 May 6, 2021 @ 8:32am 
Originally posted by Cosmotronik:
When you look at the guide that details which choices to make to maximize confidence points, someone in the comments mentioned that the total doesn't add up equally for both characters.

Something to experiment would be to do a playthrough and make choices to be sure that both characters have equal confidence points by the time you get to the ending. Either we'll get the ending you saw, or it'll randomly choose a character.

Ah that makes sense. I'll count it. Thanks!

I've checked about 100 dialogs till now. And it looks like there are still many dialogs in Haven.
So tough work! But it's a lot of fun hearing Kay&Yu's talking:banage:
tranquilla8 Aug 1, 2021 @ 3:49am 
I think no one see about this issue. Anyway I did all task so let me explain the results. It was tough but is also fun.

Going straight to the point, I couldn't save both of them...

Following Cosmotronik's suggestion, I controled their confidence points to the end. According to my research, The chance he/she get the points are...

Kay...32times
Yu...33times

(Probably I miscount the number. I'm not sure... but I think it's almost right. )
But I think that we can't get all points through the whole game. For example, When Kay and Yu talk about "Illustrated Erotica Handbook"(after meal dialog) only either one of them can get point.


And this time, they each got 23 points in the playthrough. Seems like when they have the same points, either one of them is randomly selected on Nest's take-off.

I tried 9times, and 4 out of 9times Yu got injured, 5 out of 9times Kay became the same...

I just wanted to help both of them so it's really sad that it ended up like this. But I'll accept it.This is just my personal opinion but, these result represent "Paying the Price of Freedom", I guess. Well I may be thinking about it too much.

Anyway, Haven is one of my best game ever, and I'm looking forward to the sequel.
Sorry for the long text. Thanks for the time you took listen to me.
Cosmotronik Aug 5, 2021 @ 7:24pm 
Originally posted by tranquilla8:
Anyway, Haven is one of my best game ever, and I'm looking forward to the sequel.
Sorry for the long text. Thanks for the time you took listen to me.

No, thank YOU for trying out my suggestion! :happy_creep:
JediZavv Aug 8, 2021 @ 12:40am 
According to the source code, there are only 3 types of ending:
public enum EndType
{
None = 0,
KayDeterEnding = 1,
YuDeterEnding = 2,
ApiaryEnding = 4
}
For me personally, I think the ApiaryEnding/"Game Over" is the best outcome.

p.s. When KayDeter == YuDeter, the code simply flip a coin to set rusted character by a 50% chance; as a backup, the rusted character will always be defaulted to Kay first.
Last edited by JediZavv; Aug 8, 2021 @ 12:50am
tranquilla8 Aug 8, 2021 @ 1:41am 
Originally posted by JediZavv:

p.s. When KayDeter == YuDeter, the code simply flip a coin to set rusted character by a 50% chance; as a backup, the rusted character will always be defaulted to Kay first.

Ah, I see. Thanks.
Zorzinjo Nov 22, 2021 @ 3:29pm 
Also if you look at the numbering, there is a missing ending number 3, which probably means that they had an ending where no one is rusted, but it was removed.
tranquilla8 Feb 9, 2022 @ 5:01am 
Originally posted by Zorzinjo:
Also if you look at the numbering, there is a missing ending number 3, which probably means that they had an ending where no one is rusted, but it was removed.
Sorry for my late reply and thank you for sharing valuable information : D
so whoever has the highest confidence gets injured?
Originally posted by JetManage:
so whoever has the highest confidence gets injured?
Wow, I'm surprised you found this topic. I thought no one would come here anymore. I'm glad to see your comment.

The answer for your question is No. The person with the lower "confidence point" gets injured. I hope this will be useful to you.
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