FOUNDRY

FOUNDRY

gandalf Jun 16, 2024 @ 12:23am
foundry vs satisfactory
I play and enjoy satisfactory and these kind of games a lot. What feature(s) am I likely to miss from satisfactory and what kind of gameplay does foundry offer I can not get in satisfactory ?

Thanks.
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Showing 1-11 of 11 comments
NeMs Jun 16, 2024 @ 2:51am 
I play both of them and the only difference is satisfactory has had years to develop and add more stuff and some enemy's to kill and has a lot more transport options like trains (for now)

Foundry feels very early development but unlike satisfactory you can shape your world and dig tunnels or blow them up :) and the land stays that way unlike satisfactory where you remove a tree and its back when you reload the game (though the middle of your base).

I cant think of anything else that's different but i am sure someone else can add more :)
Fenix Jun 16, 2024 @ 3:23am 
What you are going to miss (well I miss them, so you might):

Spline based conveyors and pipes.
This game is very grid based. So, it’s 90 degree hard turns. If you want to go at an odd angle, you can’t.
Conveyors need a ramp version to go up or down, where in Satisfactory, you can just place the thing anywhere.

Something that may bug you is that you have to have an item made to place it, in your inventory, instead of just the parts.
Need 1km of conveyor belts? Make 1000 belts….

Foundry lets you shape the world your liking, just like Minecraft.
It has modular buildings you can customize, though it’s honestly kinda lacking, but it is fun to watch the drones building the thing.

You can make a robot assembly line, to sell said robots.
Last edited by Fenix; Jun 16, 2024 @ 3:25am
Lithorn Jun 18, 2024 @ 12:04pm 
This is more like a modern 3d factorio minus base defense. A lot of what I see mirrors factorio, including radar scanning. I like it, but I was hoping there would be base defense as thats what really drew me into Factorio.
kremlin Jun 18, 2024 @ 12:10pm 
Probably the biggest complaint I hear from Satisfactory players is that the ore deposits run out. Foundry is more like Factorio in that there is a limited amount of ore in a deposit and you can drain it completely, so you need to do some level of exploration to locate more deposits. If your burn out your initial ore deposits before you run a belt from others, that's an awkward situation that is quite possible to come up if you're expecting it to play like Satisfactory.
Mr. Wiggles Jun 18, 2024 @ 12:33pm 
I think Satisfactory does a better job of encouraging building tall, however I believe that's to compensate for the fact that the map is finite. You can build tall in Foundry, however it's awkward because you have to use 2-by-1 slopes (2 long, 1 tall) instead of vertical lifts.

Satisfactory doesn't have (and may never have) renewable power, so you have to build out a coal or nuclear power system. However, because ore never runs out, this isn't that big an issue. Foundry has solar power and batteries. Of course, solar power requires a ton of space. I think my solar facilities take up almost as much space as the rest of my factory (~410MW).

Satisfactory, Factorio, and Dyson Sphere Program (also worth checking out) have a lot more ways to monitor the status of your factory. I think I like DSP's graphs the best, although Factorio's are also quite good IIRC. Currently, Foundry only has graphs that show you how much of a particular end-game item you're producing. This graph can serve as a proxy for the health of part of your factory. I haven't looked at the Foundry roadmap in a while, maybe this will be improved in the future.

Satisfactory, Factorio, and DSP have blueprints, which makes expanding and modifying your factory a lot easier. Foundry doesn't have them (yet).

You can move liquids in Satisfactory and Factorio by packaging and unpackaging them into solids. In DSP you can use conveyors for liquids and solids. In Foundry, liquids can only be moved using pipes (for now).
Last edited by Mr. Wiggles; Jun 18, 2024 @ 12:41pm
Fenix Jun 18, 2024 @ 12:49pm 
Technically Satisfactory done have one renewable power source, Thermal Gens.
And 1.0 is adding more geysers for them, and relaxing the build and unlock reqs
Last edited by Fenix; Jun 18, 2024 @ 12:50pm
JAGIELSKI Jun 21, 2024 @ 9:25am 
FOUNDRY is basically Factorio in 3d while Satisfactory is a 3d factory game. Basically, if you've played Factorio you will feel right at home in FOUNDRY.

Also, unlike Satisfactory, it has fully destructible and procedurally generated map, which means that no two playtroughs will be the same (unless you use same seed). It also means you can't just google best factory layouts like you can in Satisfactory and instead you need to actually be smart.
TheGreenLing Jun 25, 2024 @ 10:34am 
Foundry is trying to be Factorio and not Satisfactory. Most features are directly copies from Factorio and put in 3D. (not saying this is a bad thing). While Satisfactory is its own game independent of Factorio, and simply shares a Genre (Factory Game).
BeanK Jun 25, 2024 @ 12:26pm 
In my opinion, Satisfactory & Foundry are mechanically pretty different, even though they're in the same Genre, Foundry is more similar to games like Factorio or DSP with the way you construct the conveyor lines. This is just my opinion, but i prefer Foundry over Satisfactory.
BOBER KURWA Jun 25, 2024 @ 12:45pm 
What amount of content would you say there is, so far, compared to satisfactory in %?
JAGIELSKI Jun 26, 2024 @ 9:53am 
The research tree is quite big and it will take some time to unlock fully, I haven't even scratched the surface despite hours played.
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Date Posted: Jun 16, 2024 @ 12:23am
Posts: 11