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The way it's set up is each exit from the main room leads to 2 paths and, IIRC, the left path gets you a shogi ending while the right path gets you a cliff ending. So you have to do each exit 3 times to get all the endings: cliff, shogi win and shogi lose.
However, the poison shogi variant has 3 endings of it's own depending on whether you get injected once, twice or three times. So that exit you have to do 4 times to get the "true ending": cliff, 1 injection, 2 injections, 3 injections.
what an awful completionism design. really killed the mood/pacing for me when I tried to redo puzzles for 2 more endings just to have to redo ones I already did.
especially the scenes where || the girl shoots you, get poisoned, shoots herself || really feel bad one repetition. Like, I can take it once, but repeating it felt really unhealthy.