Space Haven

Space Haven

[Beta 2 Suggestion] Notification of new mineable asteroids?
This is opened to discussion/debate. I know some players like tons of notification and others find it just makes the UI too busy/noisy.

We get notification banners when ships arrive or new derelicts drift in ... but no notifications when a mineable asteroid arrives. This presents two issues:

1) You simply don't notice there's mineable resources until you see the icon on the UI hidden amongst the "parking lot" of NPC ships and derelicts.

2) You DO notice it right away ... you send someone to mine it ... you get the green "+" showing you're mining it ... and a SECOND asteroid of the same type slips in. When that first asteroid finally leaves your space ... THEN the green "+" disappears and you realize there's another asteroid to mine that's already 3/4 of the way across your space.

Again, not sure how everyone else feels ... but I'd like to see a banner notification like the derelicts.
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Showing 1-4 of 4 comments
yeah I see what you mean; if you're not on top of it, and mining them as you drift around in your orbit and they pop in, then the mineable icons up top aren't very helpful since it lumps them together by category; you can see there's ice, base, exotic, but not separate new ones that just drifted in... it's one or more-than-one, and that's your indicator. probably just a holdover from before this was implemented and per-sector mining didn't change; I would assume that will be addressed eventually, to accommodate the dynamic nature of station life.
I agree. It’s easy to miss, now that we have more or less constantly 5 - 6 ship icons on top of everything else.
5 or 6? my friend sometimes I have 4 lines of them. station mode is *crowded* at times. and unlike the other status windows, there's no "bars of dropdown" for that one to make em always show every ship asteroid and status thing in your region.

ships seem way dumber than before as is pointed out elsewhere; small fleet of 8 ships from 4 factions, one dummy announces he's going for it, tries to board some bots or aliens way above their ability or tactics (seemingly BANZAI! is it), gets gakked at the airlock, every single one sends a rescue party... all get gakked... hey at least they derelict much faster than before, no one left on-board? soon as the shuttle autopilots back and docks, you can go rob each. :-)
Maybe if there was a place you could specify what is alerted when it appears/disappears? Like sometimes you care a lot about what is appearing while other times you want to concentrate on what you have.
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Showing 1-4 of 4 comments
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