Space Haven

Space Haven

Raijin-Maru Feb 21, 2023 @ 5:59pm
Bugged quest that reset for unlimited quest reward
Hi, so ive entered that system that had one android station chillin then bad bois slavers showed up to try and get some slaves with no success.
One of the slaver gets capture and is wounded,
i get notif for a new quest, select my ship, prisoner gets transfered jump in a med bed, get taken care of then jump back in the shuttle (all in one hour in game).
then new quest again, same prisoner same story.
intended ? xD
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Showing 1-6 of 6 comments
Eventide Feb 22, 2023 @ 10:14am 
I've seen this; it shows the new mission system isn't a static thing; some missions are offered in response to "live events." :)

You can practically 'print money' when this happens, if you don't have med supplies for the med bed: the victim doesn't heal very much, goes back, you get paid, then the other ship asks for help for the same unhealed victim over and over, until they're healed enough - or you get bored of staying in one place running low on other resources while doing that.

I'm not sure how much of a problem this is, because of the resource drain while you're staying in one place for a long time, but wouldn't mind seeing a hard limit of 3 visits for the same victim.
JKura Feb 24, 2023 @ 11:41am 
Same happened to me. Slavers and the Military alliance had a fight and now one of the slavers is looping back to my ship for medical assistance. And it's not because of missing medical supplies either. I have everything needed but he still keeps jumping out of bed, going and then returning.

I gained 5 energy blocks and 5 infra blocks and then got bored and left. I'd call that quite a cash cow.
Eventide Feb 25, 2023 @ 2:41pm 
Agree now; I have a situation where a "medical guest" boards my ship, walks around near the airlock for a minute, and then returns to the sending ship. And I get paid for it. Clear path to medical bed, and it was used by this "guest" the first time.

Perhaps that is part of the problem: I turned over this prisoner to the Military, but before this they had been camped on the medical bed (as my prisoner) for a day or more.

In general, the "Give Medical Assistance" mission needs more internal checks to make sure the medical guest gets what they need, and give up sending them back over and over, if they aren't.
Riisto Jun 22, 2024 @ 6:59am 
Same issue:

Transporting prisoner mission (that I had captured and turned in at an outpost) to the jail. Giving the prisoners over and immediately get 2 healing missions (expected). Great.

Seems one of them really can not heal - been given the same mission 5 times now.

Expected:
Needs to check, not the time spent in the service, but the HP healed (and perhaps even mood). Be more efficient -> get rewards more efficiently.

Current system that only checks time spent in bed is not good.
Nebelbiber Jun 22, 2024 @ 7:50am 
I had a healing mission where the guy healed extremely slowly and never wanted to leave my medbed. At some point I disabled the medbed, he got up and was transferred to the NPC ship.

The other issue is that they usually only heal a little, then leave, and because they're still in need of healing, you can do these missions many times in a row.
Last edited by Nebelbiber; Jun 22, 2024 @ 7:51am
matxbox360 Jun 29, 2024 @ 12:36pm 
Originally posted by Nebelbiber:
I had a healing mission where the guy healed extremely slowly and never wanted to leave my medbed. At some point I disabled the medbed, he got up and was transferred to the NPC ship.

The other issue is that they usually only heal a little, then leave, and because they're still in need of healing, you can do these missions many times in a row.
this, i wouldn't call it a bugged quest per se, as long as the npc can recover health and you have a medbed nearby you can keep doing the mission until they are fully healed, once their health is maxed you won't get the mission anymore.
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Showing 1-6 of 6 comments
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