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Some of them are good.
Medical aid.
Asteroid base building.
Collect from the derelict etc...
But the fly there and do this missions are generally simply not worth it as they interfere with your resource gathering route and they use up hyperspace fuel which is the most expensive resource in the game and the defacto currency for me.
The 5 hour limit, is on accepting the mission. If you for example take the "haul cargo" mission from a farm base. The 5 hour time limit is on picking up the cargo pod. After picking up the pod, you can go mine for a few days if you want and just drop off the cargo when you pass by that system later.
Okay that I was unaware of that, typically I see a 5 hour limit from the moment they offer it, and I think that's way to short a time when I'm in the middle of doing something else.
Thanks for clearing that up at least.
Either way I still get more for selling them as slaves or back to their own people then I get for turning them in, so gotta fix that.
I agree, seems to me that for these longer runs should have a cash bounty, would make more sense for long travel times, not to mention the combat to get the guy.
Are you sure about this ?
I have done a number of "capture" missions for the military alliance. Some of them failed, either becourse the target was too well armed and I had to run away, or the person you need to capture ended up dead. But none of those failed missions have resulted in any reputation loss.
I'm also never taking another refugee.
Hours of game time trying to find a cult ship to offload my four free loaders. Finally found one, it won't take my refugees because already full...
... I'm full too... Take my damn refugees. And you get barely any reward for the dozens of days they end up on board eating my food and breathing my air.
Missions, refugees... Not any more. No point.
Lol! Seems more like a relief to have them gone, and believe me I know what you mean. In my last game, I picked up 9 Slavers as refugees, when their ship got wrecked. I knew these guys as I had traded some goods with them before. ( not people)
Anyways as it went, I traveled through two two whole area's on the overall Starmap amd i still could'nt get rid of them, those 9 refugees really put a heavy strain on my resources. I got fed up and had to backtrack back to near my starting point to get rid of them with some slavers I knew they were in, but it was a very long annoying trip back.