Space Haven

Space Haven

Crouching do anything?
title? do crouching even do anything or improves accuracy?
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Showing 1-5 of 5 comments
Well...it adds two things.

First:
Your people crouch down, so in order to shoot they first need to stand up.
-> slightly lower rate of fire, in my experience. (It is not necessary true but it feels like it. Due to to the stand up, fire, crouch, fill up gauge for action, stand up, fire, crouch fill up gauge for fire action...rinse repeat.)
-> while they are behind the barricade, aka crouched, they are less likely to be hit.
So it offers some protection. However barricades and most stuff you usually use as barricades, can be destroyed fast.
So depends. In later stages those one or two fires that the barricades block, can actually mean victory or defense, as laser weapons are accurate and deal a lot of damage.

So Zest is more important as Zest =HP.
Rodrigo Feb 5 @ 2:21pm 
hhhmm, my dudes actually fire while crouched, they dont get up, maybe it's cause im on experimental branch of alpha 20. it does make sense with barriers, but i wonder if it helps on a heads on combat on ships. Wish devs would come up and answer.
Originally posted by Rodrigo:
hhhmm, my dudes actually fire while crouched, they dont get up, maybe it's cause im on experimental branch of alpha 20. it does make sense with barriers, but i wonder if it helps on a heads on combat on ships. Wish devs would come up and answer.

So i meant the crouching behind barriers. I was not clear on that sorry.
Yes when there is nothing before them they can shoot normally. I imagine it adds a miniscule to accuracy. 5-10% max without barriers.
I recall it changes enemy aiming a bit, making you slightly harder to hit, the longer the range the bigger the deviation effect as its much easier to miss.

So if you open doors when boarding, always have everyone crouch first.
Last edited by thebadman; Feb 5 @ 11:12pm
You can crouch at the border of storage or facility which are not to tall (you can build a light or thermo regulator on top of them when they are next to a wall)

they take a lot more punishment before breaking.

I also like the shuttle bay when there is no shuttle They offer less coverage though and the angles are bad.

I found out that is helps.

I don’t think Crouching increase evasion in the open or if it does it is marginal. You’ll still be a free target especially in narrow spaces
Last edited by novaboy525; Feb 9 @ 7:09am
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