Space Haven

Space Haven

Using Small Breaching Charge
Has anyone figured out how to actually deploy or use the Small Breaching Charge from a crew member's inventory? I would like to try making some holes in ships' walls, but don't see a way to activate this thing.

Maybe I'm missing something obvious, or maybe this item is a placeholder for now, and will be implemented in the future. If someone has gotten it to work, please share.
Originally posted by Nordil(Hun):
Originally posted by Ash Tré:
Has anyone figured out how to actually deploy or use the Small Breaching Charge from a crew member's inventory? I would like to try making some holes in ships' walls, but don't see a way to activate this thing.

Maybe I'm missing something obvious, or maybe this item is a placeholder for now, and will be implemented in the future. If someone has gotten it to work, please share.

You need to place it from the "pocket inventory" into if i recall well secondary inventory slot(where you keep the pistol). Then when you select the drafted character and click right click on something the blast icon will appear. Basicly every "pocket inventory" item works like this. (Though might be that you need to place it into primary inventory. Sentry gun is making me unsure:D)
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The author of this thread has indicated that this post answers the original topic.
Originally posted by Ash Tré:
Has anyone figured out how to actually deploy or use the Small Breaching Charge from a crew member's inventory? I would like to try making some holes in ships' walls, but don't see a way to activate this thing.

Maybe I'm missing something obvious, or maybe this item is a placeholder for now, and will be implemented in the future. If someone has gotten it to work, please share.

You need to place it from the "pocket inventory" into if i recall well secondary inventory slot(where you keep the pistol). Then when you select the drafted character and click right click on something the blast icon will appear. Basicly every "pocket inventory" item works like this. (Though might be that you need to place it into primary inventory. Sentry gun is making me unsure:D)
Alex_D Apr 2 @ 12:14pm 
I think for the Sentry gun to operate, the crew member needs that laptop thing controller as primary. The guns, up to three are in the backpack/pocket. A laptop can control up to three guns.

To deploy, draft the crew, and walk to the deploy square. Then long right click on the square until the options show something like a tiny box then left click on it. A gun from the pocket will deploy. Repeat as needed, up to three.

As far as I can tell, those deployed guns can only operate if the crew member who deployed them is drafted, has a laptop as primary, and walks near the guns, preferably under cover.

I have two dedicated crew members that never leave the ship nor pilot a Starfury or Pod, who deploy and operate these guns, which are already deployed into my airlock kill zone.
Originally posted by Alex_D:
I think for the Sentry gun to operate, the crew member needs that laptop thing controller as primary. The guns, up to three are in the backpack/pocket. A laptop can control up to three guns.

To deploy, draft the crew, and walk to the deploy square. Then long right click on the square until the options show something like a tiny box then left click on it. A gun from the pocket will deploy. Repeat as needed, up to three.

As far as I can tell, those deployed guns can only operate if the crew member who deployed them is drafted, has a laptop as primary, and walks near the guns, preferably under cover.

I have two dedicated crew members that never leave the ship nor pilot a Starfury or Pod, who deploy and operate these guns, which are already deployed into my airlock kill zone.

I think i used the sentry guns like once in this whole game. And then abandoned the idea for it being to weak, in comparision to just microing the team. Or brute forcing it.(One derelict required me to drop 16 folks in to get the job done unscathed:D)
But sentry is not the question, it was offtopic:P
Alex_D Apr 2 @ 3:03pm 
Sure, to remain OT.
I've yet to try using demo charges to destroy enemy facilities on a ship or base, and then bail out. Some sort of sabotage mission. Drop in, plant the charge on say a jammer or some PD turret, then extract.
I tried to use my plasma rifle to blow up an enemy PD turret to no avail. No damage. This was a large pirate base I was assaulting.
Alex_D Apr 2 @ 3:07pm 
And to go back to sentry turrets, I see them as distraction for the enemy. To give them something else to shoot, in case there are enemy boarding out of nowhere (say I was distracted). My turret guy gets drafted and after a short walk he start to operate the turrets, all meanwhile the defending team gets into position. My turret attrition rate is large. Usually loose one or two every time a large party (>4) disembarks thru my airlock. I have them on autofab IF<1.
Originally posted by Alex_D:
Sure, to remain OT.
I've yet to try using demo charges to destroy enemy facilities on a ship or base, and then bail out. Some sort of sabotage mission. Drop in, plant the charge on say a jammer or some PD turret, then extract.
I tried to use my plasma rifle to blow up an enemy PD turret to no avail. No damage. This was a large pirate base I was assaulting.

It is actually good against alien cores. When occasionally that core just spawns in a place you cannot have any line of sight to unless you walk inside, risking a spore infection. Cuz the place is too small and killing them alien eggs and aliens that spawn takes too much time between spawns, you blast a wall, and you got clear sight:)
Or when you are attacking a ship which's layout you are familiar with and you know that just docking will get you into a very bad position. You just land next to whereever you want (if they are shooting right next to where their console's are, blast it open and rush in:D)

also it damages creatures and robots too, so be careful not to have your folks in the blast zone:)
Last edited by Nordil(Hun); Apr 2 @ 3:45pm
Ash Tré Apr 2 @ 11:28pm 
Ah, thanks a lot, guys. Those instructions worked.
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