Space Haven

Space Haven

Is It Possible To Build A Base?
I ask this suspecting I already know the answer: no. But I'll ask just the same.

Is it possible to build a starbase that just stays static in it's own system, while you send your existing starship off to explore the galaxy?

I had hopes of building a starbase and migrating all my refinery, food production, ect. to it, popping in periodically to deposit mined ores and biowaste from my starship, while retrieving refined resources and food. But now, I'm starting to get the impression that I won't be able to do that. :(

Am I mistaken?
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Showing 1-5 of 5 comments
aksel_bugbyte  [developer] Jun 7, 2021 @ 5:08am 
Can't do that currently.

However, a station mode is something we have planned for the future. It's still open as to how it will all function, as we need to tackle a new set of problems with a static station compared to a moving fleet.

Splitting the crew or the fleet is something that gets asked every now and then. That would also introduce its own problems, as the game would now need to simulate both the moving fleet and the static one, on multiple fronts. Questions would arise, like if it is OK if the crew that was left behind is doing the exact same thing when coming back, even if a year has passed. Food and other resources are the same.

Also, traveling far would mean it takes ages to come back. That becomes tedious. Yes, there are solutions like introducing worm holes, but it's also a question if it is worth it, is that the direction the game should be taken and does it fight against the starmap as it is currently designed.

From my own experience baking everything into one game ends up with not only an unfinished game but also a jumbled mess on top. =) Not saying things are impossible, but new features like these need proper thought before jumping into implementation.

As mentioned earlier a station mode is planned though, where you can build a station and play more in a style where events come to you instead of you seeking them out. We will flesh out the idea and its details more when we jump into implementing it sometime in the future.
E-Wolf Jun 7, 2021 @ 11:41am 
Dear devs, make a good "Fleet/Ship & travel/build" game. And once it's great, bring out an DLC for a "Station build".
Hitoshi Misaki Jun 20, 2021 @ 9:37am 
could just make the asteroids have ALOT more resources in a permanent station area that would give you lots of resources to work with and still be foreced to make another ship to mine other systems or add more ships to trade
thats the resourcing issue taken care of.
Chill_Viper Jul 18, 2024 @ 1:47am 
Its now 2024. Just checking in if building a star base (For players) now possible.
LeonScotch Jul 18, 2024 @ 10:25am 
Originally posted by Hitoshi Misaki:
could just make the asteroids have ALOT more resources in a permanent station area that would give you lots of resources to work with and still be foreced to make another ship to mine other systems or add more ships to trade
thats the resourcing issue taken care of.

A mining update would be great. This could include an upgraded ore processor, that unlocks drills that are capable of completely eradicating sections of the asteroid for materials. Similar to salvaging the hull of a ship. It could be a lengthy process that encourages a mining facility to be built.
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Date Posted: Jun 7, 2021 @ 4:12am
Posts: 5