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You should see something like this.
https://steamcommunity.com/sharedfiles/filedetails/?id=2192835962
It's showing I have 17601 power stored out of a maximum 23000
I'm generating 72.5 out of a max of 93.1
and I'm consuming 54.4 at that very moment. So I am producing more then I am using.
colored areas represent power availability. Areas in red or orange will can still get power but will be the first areas to suffer power loss if your consumption exceeds generation.
You can increase the amount of power flow on your ship by using the larger power nodes, or by putting more nodes closer together.
- Place power capacity nodes (batteries) at the points furthest from the generator, every power node has capacity as well, so you can often get away with just having more regular nodes as well.
- Make sure there are two paths to each node that is powering any decent amount of equipment.
- Make sure you are utilising all three links out of the power generator and into the grid (preferably onto different paths around the ship.
There is a temptation to have no overlap between coverage of neighbouring nodes, this can often lead to storage capacity being too thinly spread, don't be two concerned if nodes overlap by a square or two as all storage capacity helps keep things stable.
Its a good idea if you design a space ship so that your elecrical system go arround your ship like in an U shape from your reactor ( or 0 shape ) if one side of the ship looses power then the other will still send electricty arround..
I did not try the solar flare update but in battle or if there is a fire its usefull to get power that way.
i will construct more power nodes then and see if the situation gets better, so aparently, all i need to do is construct batteries, and larger power nodes closer togheter? as well as link the generator the maximun amount of times?
ok i will try.
i guess that when i build my ship i will just build the biggest generator i can get my hands on, and maybe that will solve all my energy needs :l
Putting in a second or larger generator solved your issue because at that point your generation exceeded your consumption.
alright, i guess i did good then, thats good to hear.
thanks for the help everyone.
...what? e_o?
Chains of what? To move the bulk? What do you mean have the power more scattered?
So basically a long line of nodes gets power to the last node by having each node charge the next one along the line until it gets to the end.
If these nodes are also powering devices nearby the amount trickling along the line can get very small, to the point not enough is reaching the last node for it to stay charged and power the devices near it.
This is why having two routes from the generator to nodes a long way away is so effective, it doubles the chances of sufficient energy reaching it and keeping it charged, it's also why having a capacitor / battery at the end helps, It also means any peak in excess power can be stored until it's needed later and in a location very close to where it will be used, get enough capacity and you will find you need less generators, this becomes much more relevant once you start adding solar to the mix and you really want to catch and store as much of that free energy as you can!