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One per ship.
i am really interested if there is a limited amount of water vapor in the air or if you can stack like 16 collectors around a single grow bed and basically generate water from nothing?! or another way of getting the max number of collectors that make sense?!
theoretically power could be farmed from solar panels.
Lets see, you water the plants to let them grow, then suck all the moisture out of the plants to make water?
Only one outside the grow bed.
It is actually possible to get to such a low humidity that plants refuse to grow. For starters, I think the grow beds should be completely enclosed as to be 100% in control of the conditions inside the grow pods.
There should not be any "excess" humidity in a ship which environment is already 100% regulated and controlled artificially. I'd like to remind people that the human body actually also require a certain amount of humidity in the air to remain healthy over long periods.
As such, when you bring one component in particular to a very artificially created and controlled environment then you can't simply create more out of thin air. O2 is created out of water but it doesn't mean that we simply throw water out in the air as a result. You may water some soil for cultivation but that water don't suddenly evaporate in the air either, it stay there.
This idea of creating things out of thin air, would it be water or cream out of "suits" or whatever, simply serve to dispell the suspension of disbelief necessary to enjoy the game as a whole. This is made tenfold more difficult when dealing with one of the critical resources on which you are likely to forever struggle with during your voyages in the dark void of space.
But under real life a very dry condition do encourage built up of static charges over all manner of insulated surfaces, which do discharge momentary when a electrical conductor comes to contact.
And they are rather painful. To prevent it we often apply lotions and stuff to disrupt conditions to allow such built up.
Back on track, water collector(de-humidifier actually in real world) do find them self in real life. Mainly, work on removing little nuisance of vapour particulates that is found literally everywhere(from human mainly, apart from dust and all).
on the other hand, it is also one of the fluid(gas like) that often create concern on space missions and related infrastructures if run un supervised.
So if you ask me if it is possible, those items in the game are "leaking" vapours, ya that is entirely possible. If not they did it on purpose to keep thing humid enough to survive.
refer to
https://en.wikipedia.org/wiki/Plants_in_space
In fact, if I am serious enough the game portray of "sucked dry of moisture" due to water collector might itself create another whole suite of issues itself. But I give it benefit of doubt some vapour is there for humidity at 0 vapour count.
yes physics...
but what are u even arguing about? i am talking about the game, trying to find out the mechanics and if they can be exploited in an unbalanced unintentional manner.
tyvm, i think this answers my question.
the game tries to mimic reality to some extend but needs to maintain good gameplay obviously duh, so what are u trying to say?
sure theoretically there would be no need whatsoever to harvest ice/water carbon and so on unless you want to build new stuff. sure we have water collectors and carbon scrubbres, but im not sure if the game calculations are really so precise that they aare lossless. also i think some losses are good for gameplay, so you need to restock once in a while!
when we talk thermodynamics, theres another thing that itches my entropic brain: put a power generator in a room thats as small as possible with a spacesuit door. it will HEAT UP very fast. hmm why are we not harvesting that with heat pump for even MORE electricity and distributing the remaining heat to warm up the rooms instead of using electric heater ;DDD
Same with, let's say, the space station. You have constant resupply from Earth too and that's a very, very cramped space. Nothing to do with the huge space we have even on the starting vessel in this game. Also there is seemingly full gravity on our ships in this game so there is no reason to call upon lack of gravity here either. Atmosphere on your ship should react the same than on Earth really.
The whole point is not if it is possible to have water "vapours" in the atmosphere but rather the logic of trying to harness the little that there is past normal requirement... Or more to the point, should be. Certainly not gallons of it that's for sure.
You know that is a good one, Executioner.
be it with thermal sterling engines, thermal electric generators or even Seebeck plates men they look deliciously energetic XD
;D