Space Haven

Space Haven

RawCode May 29, 2020 @ 4:14am
Ship way too dark
Well, i just hate "dark" games, this is instance of fake difficulty.

Also lamps that consume single valueble cell and produce like 3 meters of light is very very bad
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Showing 1-15 of 24 comments
Core May 29, 2020 @ 4:49am 
Wall lights will be your friend. No cell needed.
RawCode May 29, 2020 @ 5:05am 
wall lights DO consume cell
meant to be dark, and there are lights just for that matter just make sure to add them correctly so you get max efficiency n your power consumption, but they consume very little, 0,1s i think
RawCode May 29, 2020 @ 7:37am 
normally space stations are absolutely NOT dark, check any video from ISS, it well lit inside and outside permanently, it's not "dark" in space actually.
RawCode May 29, 2020 @ 8:29am 
Originally posted by TheNilar:
Originally posted by RawCode:
wall lights DO consume cell
wall light only consume building tools :steamfacepalm:

kay.
try to build wall light on top of recycler, or probably try to build recycler below wall ligh.

when you got job done, come back.
Mihai May 29, 2020 @ 8:32am 
Originally posted by TheNilar:
Originally posted by RawCode:
wall lights DO consume cell
wall light only consume building tools :steamfacepalm:

I believe he means it consumes a building cell, a.i. you can't build anything under a wall light, the only advantage is that it lets people walk under it. Perhaps a ceiling light would be more useful to implement in the future.
Wantoomany May 29, 2020 @ 8:41am 
Originally posted by TheNilar:
Originally posted by RawCode:
wall lights DO consume cell
wall light only consume building tools :steamfacepalm:

And do you know what tools are made from? Yup infrablocks. So everything made with tools still use infrablocks. Just not whole ones, just fractions of blocks.

If memory serves a standing light provides 4 light sources and costs 1 block 15 tools. One block equals 100 tools. So let's just say 115 tools. The wall light costs 50 tools and only provides one light in a single direction. So depending on application the standing light is more efficient.
Kowals May 29, 2020 @ 12:29pm 
Originally posted by RawCode:
normally space stations are absolutely NOT dark, check any video from ISS, it well lit inside and outside permanently, it's not "dark" in space actually.

Last time I checked, ISS walls weren't transparent and they had A LOT of "light sources" inside to keep everything well lit. It might have changed recently... I don't recall any of the countries redecorating and installing huge windows, but I'll definitely check it later.

On a more serious note... I agree, wall lights using a "floor cell" is counter-intuitive. You are mounting them on the wall to free some space, you could at least be able to place a table or a sofa underneath... something not too tall
KWAiRT May 30, 2020 @ 3:15am 
I like the ambient lighting. If you hate it so much use filters from Nvidia or something. Having lighting in this game is one of the best features.
RawCode May 30, 2020 @ 3:54am 
live from ISS
https://www.youtube.com/watch?v=DDU-rZs-Ic4

space is not any dark and there are no reasons to make game "harder" by forcing you to tune monitor gamma or spam lights everywhere.

i really close to fernflower, eclipse and fullbrigh mod

and obvously worst part that lights consume cell and block pathing
Eagle_of_Fire (Banned) May 30, 2020 @ 4:00am 
..............

The ISS get light from the refraction of light on Earth and the moon.

Try going in the middle of nowhere with no celestial bodies nor stars around. You'll notice it's very, very, very, very dark.
RawCode May 30, 2020 @ 4:05am 
you are always near star and solar panel output is clear indicator of how much light present outside, technically your ship always under direct sunlight and still it's damn dark.
Eagle_of_Fire (Banned) May 30, 2020 @ 4:06am 
Define "near". Because the ISS is so close to Earth that it's orbiting description pretty much resume to "falling sideways"...

Also, you might notice you don't actually have windows around the hull of your ship. If you were talking about temperature I'd understand... But light?
Joe Coffee May 30, 2020 @ 4:25am 
Wish there was a way to mount lights in the overhead. Sure the floor-standing lamps are ok but I don't think work well as they impede traffic, and if the space you're illuminating is beyond reach of the wall-mounted ones. They're more ideal for personal berths.
TheNilar May 30, 2020 @ 7:30am 
Originally posted by RawCode:
you are always near star and solar panel output is clear indicator of how much light present outside, technically your ship always under direct sunlight and still it's damn dark.
There are no windows on the ships hulls. so you can be as close to the sun as you want and it will stil be dark inside your ship as there are no windows. do you think that the sun can magicaly lit the inside of the ship when there is no windows on the hull.
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Date Posted: May 29, 2020 @ 4:14am
Posts: 24