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We're aware of the difficulty being a bit too easy and are actively working on it. It should be already better in the Early Access version, but balancing is an on going process and a lot will still be changed to make the game more challenging. The only difficulty is to avoid going the other way around where it's too hard.
Keep in mind that some players find the game too hard right now. Some find it too easy. Finding something in between to please everyone is kind of a puzzle ^^
We hope you'll enjoy how it will evolve ;)
Have fun!
Pretty much my strategy was use room 1 of monsters to weaken up the enemies. Typically put my weaker monsters first. I would set up traps in a way so that when they hit my second room of monsters which were my good ones typically 1-2 turns from each monster in room 2 and they would all run away from morale loss. From hitting enemies some times it did feel like killing the enemy would have been much harder than just scaring them away.
Gaining Blood instead of Tears.
The short answer is no, the career is only 2 years. However, it looks geared towards replayability, and you need to do well enough/ do certain things on a playthrough to unlock content for future plays.
This is only my opinion but the game already has good potential for the price, I am going to test the second boss :)
(thx google trad :D)
See you at level 10 x 3 heroes with front one having 100% armor and the other 2 chain healing/blocking penalties and morale loss