A Dance of Fire and Ice

A Dance of Fire and Ice

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Squatch May 10, 2023 @ 5:05pm
Locked to 60 FPS on android
Hello everyone. I have this game on a Samsung Galaxy Tab S8+ tablet and my problem is that the game is locked to 60fps regardless of the frame limit set in the settings. Has anyone had a similar problem and know how to solve it? Thanks in advance.
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Showing 1-4 of 4 comments
Squatch Jun 3, 2023 @ 6:07am 
anyone?
CrackThrough  [developer] Jun 3, 2023 @ 8:05am 
Does the setting seemingly roll back to 60fps or is it visually/the external tool you're using to check the fps is saying 60fps? If it's the former, then it should be a visual bug (it's been there for years)
Squatch Jun 3, 2023 @ 10:12am 
Originally posted by CrackThrough:
Does the setting seemingly roll back to 60fps or is it visually/the external tool you're using to check the fps is saying 60fps? If it's the former, then it should be a visual bug (it's been there for years)
I used built-in fps counter from android developer options as well as an external fps checker. Setting the option in the settings to any value greater than 60fps does not change anything. All the time the gameplay looks like 60fps, which is very noticeable on a 120hz screen. Interestingly, I downloaded the game on my phone (Xiaomi) and the game runs at 90fps (it's 90hz screen) and setting it to more also doesn't change anything. I can set the limit to 150fps and it's still locked to 90fps. I wouldn't mind if the game was locked to 120fps with 120hz, but it locks itself at 60fps with 120hz.
This is definitely a game issue as I have another rhythm game (osu!stream) and it runs at 120fps
Last edited by Squatch; Jun 3, 2023 @ 10:24am
Squatch Jun 16, 2023 @ 2:12am 
Any fix?
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Showing 1-4 of 4 comments
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Date Posted: May 10, 2023 @ 5:05pm
Posts: 4