Hidden Deep

Hidden Deep

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Drakezer0 Nov 26, 2024 @ 6:28am
Some suggestions about controls
Hey, just started playing Hidden Deep and so far, I really like it. Its a very unique and nice idea, also sometimes clumsy. Especially around controls. Here are some ideas to improve them:

-Enter as key for some interacting is strange. You have one hand at WASD and the other on the mouse. So far as I can see, Enter is the only key (okay, the "." is also an key). Maybe set it more reasonable.
-This also counts for accessing Computers. You press enter for going into a data, but you need to press ESC to get out of it
-Give some more addtional hints at the start of the game. On "I" you can open an inventory? Didnt know that until level 3!
-Also perhaps add a little menu on ESC, where you can check again the tutorial tips. Hidden deep is a game full of pressing some uncommon buttons. I e.g. forgot how to make a zip-line (was very fast through the first one). So you dont have to check on the discussions in steam to find out again. Many games do this btw and its more helpful than you think ;)
-Use Medkit is not binded by default (I used Z on a german keyboard, so its Y for english keyboards). Also, add a short hint that medkit even exists.

And one thing I noticed: Sometimes you get an short info text, what you picked up (like 16 Pellet Ammonition), but sometimes you dont get any info. Just another short idea.

Otherwise, I just played an hour right now and having a good time. Perhaps consider some of my ideas. Thank you!