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that does not justify heroic being the only canon difficulty though, at least not for halo 2, which is the point i am making
As I explained before H2 struggles a lot with balancing difficulties altogether. Even on a lower difficulty (Normal) you can die by 1 hit melee (which is cheap and unfair since Normal is meant to be the "regular" fair difficulty). And like others added as well it was due to its troubling development cycle. The game was planned to be originally way more ambitious than what we got in the end.
As for Heroic being the canon difficulty this was during the Bungie era games meant to be like that (meaning doesnt actually translates to in game terms and H2 is brutal in that regard especially). Just like 343i considers Normal as the canon difficulty for their games (as far as I am aware).
It's not the canon difficulty. There's no such thing as a "canon" difficulty, only difficulties that the games were developed around. Otherwise, the closest we've gotten to a canon difficulty, is Easy being canon on HCE because of the books documenting things that only occur when playing HCE on Easy.
Its 3 onward that heroic seems like a must. I played 3 on normal difficulty and I literally started dozing off.