Halo: The Master Chief Collection

Halo: The Master Chief Collection

Lihat Statistik:
heroic being canon is BS
are you actually trying to tell me that the MKV armor is supposedly canonically able to take twice as much enemy fire as the mkVI? Halo CE is a fun challenging experience on heroic, but halo 2 on heroic i feel weaker than an ODST. realistically they would've returned to the mkV if the mkVI had such weak armor and shield, no?
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Thats an issue with H2 gameplay itself, not the armor. H2 had a hectic development cycle (this is public knowledge), the game shifted from a more tactical shooter to a more Halo similar experience to HCE but there wasnt enough time to tune up the difficulty of its Campaign. So higher difficulties wind up being stuffed with BS enemies with ridiculous damage multipliers and accuracy (especially on Legendary). Its still a good game, just pretty much more unfair than HCE in the Campaign difficulty department. Your player character is actually one of the weakest entities in game (I think only stronger than Grunt Minors).
Terakhir diedit oleh ModerNertum; 5 Nov 2023 @ 7:40am
PexilHart 6 Nov 2023 @ 1:19am 
Diposting pertama kali oleh ModerNertum:
Thats an issue with H2 gameplay itself, not the armor. H2 had a hectic development cycle (this is public knowledge), the game shifted from a more tactical shooter to a more Halo similar experience to HCE but there wasnt enough time to tune up the difficulty of its Campaign. So higher difficulties wind up being stuffed with BS enemies with ridiculous damage multipliers and accuracy (especially on Legendary). Its still a good game, just pretty much more unfair than HCE in the Campaign difficulty department. Your player character is actually one of the weakest entities in game (I think only stronger than Grunt Minors).


that does not justify heroic being the only canon difficulty though, at least not for halo 2, which is the point i am making
There isn't really a "canon" difficulty. That whole thing with Heroic is that it used to be the difficulty the games were balanced around when Bungie was making them. Halo 2 is the odd one out here because of its troubled development, almost nothing in that game is the way it was meant to be.
Cabbage 6 Nov 2023 @ 1:29pm 
You can shoot an unarmored human in the chest and they don't die. I don't think that is meant to be a part of the lore.
Diposting pertama kali oleh PexilHart:
Diposting pertama kali oleh ModerNertum:
Thats an issue with H2 gameplay itself, not the armor. H2 had a hectic development cycle (this is public knowledge), the game shifted from a more tactical shooter to a more Halo similar experience to HCE but there wasnt enough time to tune up the difficulty of its Campaign. So higher difficulties wind up being stuffed with BS enemies with ridiculous damage multipliers and accuracy (especially on Legendary). Its still a good game, just pretty much more unfair than HCE in the Campaign difficulty department. Your player character is actually one of the weakest entities in game (I think only stronger than Grunt Minors).


that does not justify heroic being the only canon difficulty though, at least not for halo 2, which is the point i am making

As I explained before H2 struggles a lot with balancing difficulties altogether. Even on a lower difficulty (Normal) you can die by 1 hit melee (which is cheap and unfair since Normal is meant to be the "regular" fair difficulty). And like others added as well it was due to its troubling development cycle. The game was planned to be originally way more ambitious than what we got in the end.
As for Heroic being the canon difficulty this was during the Bungie era games meant to be like that (meaning doesnt actually translates to in game terms and H2 is brutal in that regard especially). Just like 343i considers Normal as the canon difficulty for their games (as far as I am aware).
Falleax (Di-ban) 7 Nov 2023 @ 8:11am 
Diposting pertama kali oleh powerwisdom:
skill issue
The real skill issue here is your inability to speak without using memes.
Kazumi 7 Nov 2023 @ 9:37am 
Bro's probably get lost and stuck on the library on CEA on easy lmfao
Terakhir diedit oleh Kazumi; 7 Nov 2023 @ 9:38am
oliver 7 Nov 2023 @ 11:06am 
halo 2 legendary ah yes best thing i ever experienced !!! its not unfair to die in one melee hit or 4-5 plasma shot... there is a reason why its called legendary. its made for true fan who like the struggle. Learning every little thing from the game ... ah real walk in the park for some of us :)
Terakhir diedit oleh oliver; 7 Nov 2023 @ 11:11am
Jackerino 7 Nov 2023 @ 2:14pm 
Diposting pertama kali oleh PexilHart:
that does not justify heroic being the only canon difficulty though, at least not for halo 2, which is the point i am making

It's not the canon difficulty. There's no such thing as a "canon" difficulty, only difficulties that the games were developed around. Otherwise, the closest we've gotten to a canon difficulty, is Easy being canon on HCE because of the books documenting things that only occur when playing HCE on Easy.
Sabaithal 8 Nov 2023 @ 4:10pm 
Honestly for CE and 2 normal difficulty feels much more natural if you ask me. Overall the balance just feels better somehow. Also the NPC AI doesn't die to 2 shots from a plasma pistol. CE in particular due to... well the spawn spamming the game pulls on you in the second half of the game.

Its 3 onward that heroic seems like a must. I played 3 on normal difficulty and I literally started dozing off.
Terakhir diedit oleh Sabaithal; 8 Nov 2023 @ 6:57pm
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Tanggal Diposting: 5 Nov 2023 @ 4:57am
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