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Still fun to play though and it's halo in it's core, i just expected a bit more from it.
Reach certainly isn't the best one, I'm personally really waiting for Halo 2 and 3 to come out on this. But you can't beat the deal of 40$ for all 6 games.
Halo Reach is like Halo 1 but easier, way slower, and with tons of terrible gimmicks and pointless guns piled on top. You ever want to have temporary invincibility, or deal with weapons getting immensely inaccurate if you fire them too fast, or deal with people using camo off-spawn?
No? Well...too bad.
Frankly most people left in the community are like teenagers. They don't actually remember anything before Halo 3 so they think that and Reach are the best things since sliced bread.
If you want to find real reviews then go searching, Steam isn't the only place to find reviews.
That being said though, IMO Reach's multiplayer and forge system are an all around upgrade over the previous titles.
TL;DR If you want story, then yeah maybe wait for Halo 1 to release. If you want multiplayer then get Reach as it's better.
However the best thing about Reach is Forge. Forge is like a scenario editor for the game.
They are going to add forge later as an update.
Keep in mind that Halo 3 is still officially the best Halo game ever made.
Some features from Halo 3 were removed from Reach, like dual wielding.
The campaign is solid, though the voice acting didn't exactly age well, and I would feel bad for anyone experiencing it for the first time with the audio issues present.
Its like the first 3 black sabbath albums. Classics, each solid on their own but a clear line of development can be seen. Then Vol 4 came out and you could tell something was up. Well, inner turmoil started and a LOT of cocaine. I think this is similar to what happened with reach. something was going on and they didnt have the same groove.
Halo 3 added the equipment, but it felt fluid and useful. In reach, its cumbersome and the jetpack only has a little squirt of juice that basically is like an extra jump. None of the other attachments really work as intended or well. They definitely arent useful when the other team is spawn killing you.
And the first 3 built up relationships with characters and with the audience. These people are supposed to be "Noble Team", this proud team but weve never heard about them before. Its just "ok everyone so this team is Noble Team. They are REALLY COOL. Like them". If they would have been introduced, even slightly, in the lore of the other games then it would be like "OMG so THATS what Emile looks like. I rmemeber the story about him in that one mission on halo 2" or something. But their story is JUST in reach and never extends to even halo 4.
Its not a good prequel. Even the Star Wars Prequels used characters we knew about and added to them. We learned what young Kenobi was like and even saw his mentor. We saw what young and teenage anakin was like. there was a direct connection. Reach has maybe one or two strands of connection to the other games (i wont list them to avoid spoilers) but it just felt lukewarm. Thats why i was so disappionted that they started with Reach first and not Halo CE.
However, as much as the story and multiplayer is lacking, Forge is brilliant. Theres so much potential to make maps and such, that i was SO pissed when i learned it wouldnt be available at launch because to me thats the huge draw for Reach is its custom content making abilities.
(Metallica would also work in this analogy).
Lmfao crying emoji 100 emoji okay hand emoji
Assassinate animation
Invasion
The game modes
Cool new weapons.
Way better forge
Armor abilities
Its still halo