Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What you can do with a squirrel:
Be a pet for a dwarf.
Or put it in a place where dwarves will see it so that anyone who likes squirrels will get a positive thought out of them.
Other than that: Nothing to do with it besides finding interesting ways to kill it.
You can't do much with those other than making them pets for dwarves that happen to like that specific vermin (otherwise it doesn't do much).
Some vermins can be used to extract something, but it's not worth much anyways.
Overall vermins are better left alone.
You can "capture" proper animals through cage traps, those can be tamed then butchered if you want.
As for animal corpses, it depends on how they died.
If it's something that died of hunger in your meeting area then you can't butcher it for meat.
The butcher's workshop automatically butchers valid animal corpses that are relatively close to it.
This means that you want a refuse stockpile outside (to not get miasma when something starts to rot), allow dwarves to gather refuse outside, and have the butcher's workshop close to that.
You will also want a tanner nearby to turn the skin into leather, your kitchens can also process the fat into tallow.
For animals that died of hunger or corpses that started to rot already, you need to wait until they are skelettons, at that point you can order the butcher's workshop to turn these animal skelettons into bones and a skull.
I see. So what I'm getting from this is to make a refuse pile (specifically for corpses) on the world surface, and set up the butcher's shop nearby, perhaps close underground.
The animal has to be something that Dwarves would consider an acceptable size, and small beasts aren't even a mouthful's worth.
So my next question is how to assure Dwarves can retrieve a corpse for processing. They took down an aggressive giant coati, but I couldn't figure out how to tell them to retrieve the body for butchering.
Be default I think it is set to "ignore refuse outside".
Thank you.