Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Did you mean using the same world?
so its more restricted because it involves certain deities and other entities to exist for a civ/race, perhaps? maybe im just idly speculating but based on one of their recent posts this kind of seemed like what it was.
so you can play as many races in adventure mode easily but only certain races will actually have enough pre-reqs to go 'chosen', at least for now, unless your world has particularly advanced generation in which case youll see more options.
i dont feel like making a new world and testing this out yet, but i think if i did i'd have more races to choose from than default settings because of my honed advanced world generation settings
I've had worlds without dwarves, humans, elves, goblins, etc.