Dwarf Fortress

Dwarf Fortress

DoubleG Jan 11, 2023 @ 3:15pm
Dwarfs standing in place after conflict
I think I ran into a bug where many of your dwarfs stand in place after getting into conflict. They refuse to move now or do any jobs. Is there any known workaround or fix?
< >
Showing 1-15 of 18 comments
DoubleG Jan 11, 2023 @ 3:28pm 
They repeatedly feel vengeful joining an existing conflict... :(
Rafałek Jan 11, 2023 @ 3:42pm 
Check job cancellation reports, maybe there is something stopping the jobs they are about to take.
Morkonan Jan 11, 2023 @ 3:53pm 
Originally posted by DoubleG:
I think I ran into a bug where many of your dwarfs stand in place after getting into conflict. They refuse to move now or do any jobs. Is there any known workaround or fix?

Did you release them from those orders by cancelling them? (The "null" button in the Military Squads menu - Toggle the Squad, click the "nullset" symbol. Don't click the "x." :))

Dorf that are injured and can't move, won't move... So, check each to be sure they can walk. Lift the Burrow orders, if you have them on your pop, and if the Dorfs don't get immediately rescued, create a new "Medic" class in Labor (or whatever you wish to call it) and assign that role Rescuing, sutures, cleaning wounds and then the last two categories of general stuffs, so they have something else to do. You can click "Everyone Does This" to speed things up, but make sure to isolate it later so those dorfs start gaining some skill in their hospital duties. Toggle some dorfs for it and that should do it. (I couldn't get any Dorfs "Rescued" until I did that and I don't know why "Orderlies" or just random dorfs aren't doing it. It may not be assigned to anything.)
DoubleG Jan 12, 2023 @ 1:22am 
Had no burrow orders, apart from the main underground one, wasn't even set at teh time. No injuries or squads used.

I was building a wall around my compound when a lot of the builders got into some sort of conflict. Now several dozen of my dwarfs are standing around on the surface feeling vengeful, repeatedly. Some of them are starting to get thirsty and hungry and will die soon if they dont move. They all refuse to take jobs or move and stand there with more and more vengeful thoughts in their heads.

I've had a sleep and thought about what to do. First, I'm going to try and reload, see if that works. If not, second, I'll roll back the save, hopefully that'll be before the incident. And third and final nuclear option, retire the fort for a few weeks and then reclaim. What's the worse those dwarfs can get up to in two weeks without my oversight?

Lets see if any of those work.
DoubleG Jan 12, 2023 @ 4:23am 
I've reloaded the save and think i avoided the problem, mostly. There seems to be vengeful duck that is wandering around making everyone who comes near join a conflict this time, but as long as there isn't a critical mass of dwarfs around to feed off each other, most dwarfs who come near can escape.

The ducks a pet so i cant butcher it, even if i thought anyone could get near it. How to kill a duck.....
pezenwever Jan 21, 2023 @ 12:37am 
Owned pets need to be pastured on a drawbridge over the lava. If you do not have the option of a nice lavabath, then a drowning room will have to do. If you don't have water either then there's still the long option of pasturing them on a spot that has frequent spawns/sieges. If you still dont like the options then you should just quarantine it. Make a small room, pasture the duck of hell inside, both lock and forbid the door. Build a 3 tile wide wall in front of the door for exta style points.
Annoying grazers are easier, you just starve them.
Lexyvil Jan 21, 2023 @ 3:20am 
I had this problem too. I think it has to do with them being stuck/locked in position with a creature they can't reach (Flying creatures typically). There's a ticket about that on Mantis that describes "Dwarves stuck standing outside with 'No Job'".

I ended up eventually having a single tile with at most 10 dwarves stacked on top one another stuck with the "No Job" task, and they would starve or get thristy, and risk death by them all standing there. I posted a screenshot of that in the Bug Report section on their Discord. The thing is I don't know if that bug is unique to version 0.50+
Last edited by Lexyvil; Jan 21, 2023 @ 3:23am
-=Einherjar=- Feb 15, 2023 @ 1:29pm 
i have the same issue, some living dead corpse of ravens atack dwarf in process for some reason they keep flying HANGING (in ONE spot not even moving seems like they stuck in sky), from above high anough to be not rachable. Any dwarf passing by joins conflict and just stayin in spot endlesly starring into the blue.

Urists herp !
-=Einherjar=- Feb 15, 2023 @ 1:47pm 
Found kind of solution for such problems ! Using DF HACK i killed Ravens by command "exterminate this" previously selecting unit. after they vanished everything goes normal.
Last edited by -=Einherjar=-; Feb 15, 2023 @ 1:48pm
AlP Feb 15, 2023 @ 2:01pm 
They get stuck when their target is inaccessible (either flying or in water). Use some marksdwarves to get rid of it, and avoid letting your civilians get into conflict lie that.
-=Einherjar=- Feb 15, 2023 @ 2:38pm 
Originally posted by AlP:
They get stuck when their target is inaccessible (either flying or in water). Use some marksdwarves to get rid of it, and avoid letting your civilians get into conflict lie that.
ughmm kind of problematic Ravens was arond 20 tiles higher i wonder if archers can reach them besides already solved problem by extermination command using DF Hack. But thank you anyway !
King Glizerd Feb 15, 2023 @ 3:26pm 
They may have all simultaneously had their motor nerves severed?
-=Einherjar=- Feb 15, 2023 @ 10:32pm 
Originally posted by Fire Goblin (lvl 5) (CE):
They may have all simultaneously had their motor nerves severed?
ahah it would be funny if does ! but reason was flying creatures that aggro them from abow in bugged freezing state.
rekaye Feb 26, 2023 @ 5:33pm 
I am stuck in this loop right now. I have an agitated horned owl woman who is injured; her leg is broken after combat and "she can't stand", so she is flying at level 70. All the dwarves are under her at level ~42. I don't think the marksdwarves can reach her. Any ideas?
harlequin_corps Feb 28, 2023 @ 11:52pm 
30 Z levels? hmm. So, as I was reading this, I just had something like this, but there was an assignment of an item that the entire squad wanted to pickup in a stack of item, I think spoiled food, so they couldn't pick it up but they still wanted to pick it up. but they weren't doing the little jig they do when they can't pick up an item. I just forbid the item, they fixed themselves. That's not this.
I had a playthrough recently where I aggroed the whole continent of Aggravated creatures, it was painful. I had to have 12 crossbow squads on patrol up top just to pick up a log. I don't recommend, but they were able to shoot quite high. So my suggestion is, well, are there a lot of trees about? They block LOS, well. parts of them do. There's not a solution there because you won't be able to either Build stairs or cut trees if there's an aggroed creature. And you can't shoot a ballista at it unless you build somewhere else all the way up to 70 then shoot across. It's a pain, that might be a playthrough breaker right there.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jan 11, 2023 @ 3:15pm
Posts: 18