Dwarf Fortress

Dwarf Fortress

how to make stairs go up
It's in the constructions menu. just build some if you need to go up. of course the dig down tool can't go up. Unless there's another stairs issue I'm missing I don't understand why people are so mad about the stairs.
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Showing 1-15 of 18 comments
ben Dec 15, 2022 @ 5:45am 
issue is you cant build stairs from an open space into a ceiling.
In normal df, you can manually construct an UP stair, and then in the level above, manually dig a DOWN stair.
In steamDF, stairs are handled more automatically and it wont let you build + dig stairs in the same designation. And since it requires 2 z levels to designate, you cant build a single up stair in the open space below a ceiling
Catteus Of Mars Dec 15, 2022 @ 5:46am 
its bug where if you cant see the tile above there is no way to build the stairs/ramp up from mined space. its not game breaking because you can just mine up trough wall nearby but its annoying :3
Cortec Dec 15, 2022 @ 5:47am 
This will be fixed, yes?
ben Dec 15, 2022 @ 5:48am 
Originally posted by Cortec:
This will be fixed, yes?
We're like 98% sure it's just an oversight with the new stair mechanic so....hopefully? haha
Catteus Of Mars Dec 15, 2022 @ 5:49am 
with the new and fancy "mouse support" would think having 3 buttons for up,down,up/down stairs be no issue.
Pogey-Bait Dec 15, 2022 @ 5:51am 
Originally posted by Catteus Of Mars:
its bug where if you cant see the tile above there is no way to build the stairs/ramp up from mined space. its not game breaking because you can just mine up trough wall nearby but its annoying :3

It's not a bug. You can't carve upstairs out of thin air. If you already carved out that Z level, the only way to build up stairs is to CONSTRUCT them with a material of your choice.
ben Dec 15, 2022 @ 5:52am 
Right, it's not a BUG, but an oversight. It's all just semantics at that point. Either way, it sure do be frustrating and I hope it get's fixed soon :)
RiggedQuarter Dec 15, 2022 @ 6:11am 
Thank you for the information. I can't believe I didn't run into that problem yet. Probably won't get fixed for a few weeks since they are pushing crash fixes mostly but I have no doubt it will get done.
Pogey-Bait Dec 15, 2022 @ 6:15am 
Originally posted by ben:
Right, it's not a BUG, but an oversight. It's all just semantics at that point. Either way, it sure do be frustrating and I hope it get's fixed soon :)

There's nothing to fix. If you are CARVING stairs, you have to have the original material there to carve out of. That's why when you CARVE downstairs they become stairs. But if you mine out an open area with your miners, then decide you want upstairs there, you have to CONSTRUCT them with materials you bring in.

EDIT : It's been this way since I started playing DF 15+ years ago. It took a few times for me to figure it out, but it totally makes sense once you think about it.
Last edited by Pogey-Bait; Dec 15, 2022 @ 6:17am
ben Dec 15, 2022 @ 6:20am 
Originally posted by Pogey-Bait:
Originally posted by ben:
Right, it's not a BUG, but an oversight. It's all just semantics at that point. Either way, it sure do be frustrating and I hope it get's fixed soon :)

There's nothing to fix. If you are CARVING stairs, you have to have the original material there to carve out of. That's why when you CARVE downstairs they become stairs. But if you mine out an open area with your miners, then decide you want upstairs there, you have to CONSTRUCT them with materials you bring in.

EDIT : It's been this way since I started playing DF 15+ years ago. It took a few times for me to figure it out, but it totally makes sense once you think about it.

ok this dudes ^ clueless and not understanding what the issue here is.
The oversight is not being able to build stairs and dig up into a ceiling from open space - without digging into the z level above from somewhere else.
If they allow manual construction/digging of up, down, up/down stairs then this will be resolved.
Last edited by ben; Dec 15, 2022 @ 6:25am
Pogey-Bait Dec 15, 2022 @ 6:28am 
You cant build stairs from an open space below a filled space and have never been able to.

You've always had to either start from the top or have that space above you mined out. That's not some new "bug".

Think about it. If you had flat ground and wanted to build stairs down, that would be manageable. You just start shoveling it out.

Now, pretend you are in a cave underground but want to start carving stair into the ceiling above you... Good luck with that.

And also, in relation to the OP, my posts are totally on the same point as him. You brought up the whole "building stairs into the ceiling from open space below" thing.
Last edited by Pogey-Bait; Dec 15, 2022 @ 6:29am
POWER WITHIN USER Dec 15, 2022 @ 6:57am 
Originally posted by Pogey-Bait:
You cant build stairs from an open space below a filled space and have never been able to.
You're posting some blatant misinformation there.
ben Dec 15, 2022 @ 6:57am 
Originally posted by Pogey-Bait:
You cant build stairs from an open space below a filled space and have never been able to.

You've always had to either start from the top or have that space above you mined out. That's not some new "bug".

Think about it. If you had flat ground and wanted to build stairs down, that would be manageable. You just start shoveling it out.

Now, pretend you are in a cave underground but want to start carving stair into the ceiling above you... Good luck with that.

And also, in relation to the OP, my posts are totally on the same point as him. You brought up the whole "building stairs into the ceiling from open space below" thing.

https://www.youtube.com/watch?v=BTs-GNg48Bo
I construct UP stairs in the open space, and carve DOWN stairs in the hidden level above.
15+ years lmao, ok


edit: to anyone watching this vid who hasnt played original df- You are able to manually build/dig a specific stair direction on 1 z level. You cant do this (yet?) in steamdf so that's the main drawback with the new stair system. Since you need 2+ z levels to designate a staircase in the new version, thats the oversight that prevents you from "digging upwards".
Last edited by ben; Dec 15, 2022 @ 7:02am
nyandi Dec 16, 2022 @ 12:26am 
I'm not sure, but wouldn't it be possible to work around this by digging a stair upwards, then canceling the top half, and coming back later on? I haven't tested it, but I know you can do that by digging down, and it seems to follow the same principle.
Crug Dec 16, 2022 @ 12:52am 
This is definitely not a problem in classic. I like the simplicity that the steam version just figures out stairs for you and there is 2 buttons (one for digging/one for construction). Just need a way to click and construct to the tile above, or allow construction on one floor, or have stair construction figure it out and dig the stair instead. There are alot of occasions where this is a pain, messing up fortress layers or where there are complex caverns to navigate around.
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Date Posted: Dec 15, 2022 @ 5:39am
Posts: 18