Dwarf Fortress

Dwarf Fortress

Artifact recovery missions not working?
I cannot assign squads to artifact recovery missions in any of my safegames.
I can create the mission on the map screen but cannot assign a squad (checkbox is just not working). I also cant delete the mission from the missions menu.
I am on the latest versions of Dwarf Fortress (53.15) and DFHack (53.15-r1).

Can someone tell me if im doing anything wrong or if this is currently an issue in DF/DFHack and confirm?
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Doesn't work since 53.13 (Diplo update)
Originally posted by NilusBavarius:
Doesn't work since 53.14 (Diplo update)
Wow that ♥♥♥♥ sucks. I really wanted to give the latest update a go but with stuff like that and animal spawns being broken as well I'll wait for a few more updates.
Originally posted by Cro-Magnon:
... but with stuff like that and animal spawns being broken as well I'll wait for a few more updates.

While I see where you are coming from with this thought, I'd probably wait for the first one or two hotfixes after the magic update if you want to have a more... fixed/working build if not already heavily invested in a save.

On the other hand, either using the .12 (where the missions still work, but without diplo) or .14 with diplo to get back into the game if it's itching...

I am personally still on the .14 build as the .15 didn't bring anything I was looking for, and actually introduced more issues, so I myself are waiting it out and will update as soon as I have a proper motivator/neccessity to update or have to start a new world for highly anticipated content/fixes...

Bugfix patches are my most favorite ones these days.
Oh so it's confirmed broken then? I was wondering why I couldn't click on anything for those.

Is there any workaround for getting artifacts back until it gets fixed, like something with dfhack?
That made more sense. I was under impression that I need king or civ level commander.
Originally posted by Stalgren:
Oh so it's confirmed broken then? I was wondering why I couldn't click on anything for those.

Is there any workaround for getting artifacts back until it gets fixed, like something with dfhack?

I unfortunately don't know any way with DFHack (not very used to it) and probably a question for the DFHack diskussion forum anyway.

While I've tried sending crews to "explore" already uninhabited sites, it doesn't seem to work reliably.

If the sites still have random inhabitants it's possible to loot artefacts on a normal raid or attack mission, but that's also always a RNG gamble what you get out of it.

The native implementation doesn't work as it used to and the fact that the mission gets created but can't be assigned to any squad and/or deleted pushed me to not use that option for the time being, as it forces a complete reload fo the last save before that.

A bug for sure, frustrating if you want to use the function, but nothing I currently desperately need (already drowning in artefacts and no "need" for more "junk")
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