Dwarf Fortress

Dwarf Fortress

Dining hall and meeting hall
Hi there,

I'm wondering how to set up my dining hall correctly, so that it also functions as a meeting area. I don't want it to be a tavern since I read in some threads that the room then loses the dining hall mood buff.

The only way to do this that I found so far is to overlap a dining hall with a meeting area. But I am not sure whether this overlap has a negative effect on room value.

What's the best solution here?
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Showing 1-7 of 7 comments
Fel Jun 5, 2024 @ 2:04pm 
A tavern made from a dining room keeps the positive thought from eating there but it is not quite the same as a tavern from a meeting zone.
Some dwarves go there when idle but only for activities specifically tied to the tavern (telling stories, singing and such).

My usual solution is to have the dining room make the tavern and have a meeting zone be the base for a temple to no specific deity and a guild hall.
The guild hall would have more idle dwarves going there, so if you appoint it to a line of work you want to train dwarves in, it can be quite beneficial.

If you make a tavern from a meeting zone, don't put tables there or dwarves will still eat there but without the positive thought.

Overlapping areas makes all overlapping tiles give 0 in value to both, and there isn't really a benefit from doing that anyway.
Nilserrich Jun 5, 2024 @ 3:02pm 
What happens if I add both a meeting room and a dining room to the tavern? Is that even possible? Couldn't you just make a meeting room into a tavern (without chairs and tables) and an independent dining room next door?
Fel Jun 5, 2024 @ 3:07pm 
You can have the same tavern on several zones (asign the existing tavern to the second zone instead of creating a new one), but there isn't really a point to it.

You can definitely have the dining room be independent, and it works just fine as well.
The only reason I use the dining room for the tavern instead of having them be separate is because I will have several meeting zones for the other locations as described earlier so I don't see the point in making the tavern from a meeting zone specifically.
Sus E. Baka Jun 5, 2024 @ 4:41pm 
Zones don't have to be contiguous. That means that you can have each table and chair marked as part of the same dining hall, and all the space in between can be designated as a meeting area without overlaps.

Here's a basic layout to hopefully convey my point:

______________
##########
#$%####%$#
#$%####%$#
#$%####%$#
##########

Legend
# = Meeting Area
$ = Table in a Dining Hall
% = Chair in a Dining Hall
______________

You can also give ownership of the dining hall to something like a tavern using the [+] icon if you so desire, but that just depends on what you want to do.

Now go forth and strike the earth! :craftsdwarf:
Tanagram Jun 5, 2024 @ 6:46pm 
Its easy now too with the eraser for making a zone.

Paint a box, then carve out spaces for your other stuff, like how the guy above me drew out
Empath demon Jun 6, 2024 @ 5:53am 
Originally posted by Fel:

(...)

Overlapping areas makes all overlapping tiles give 0 in value to both, and there isn't really a benefit from doing that anyway.

Does that include shared walls of (eg) bedrooms or tombs too? The value of those walls are set to 0 for both rooms if the zones overlap now? That's confirmed behavior?
BobthenotsoGreat Jun 6, 2024 @ 10:10am 
No. All walls can be shared. Doors to. The difference to value for engraving is determined by where the engraver stood. But wall value plus smoothing is shared with no problem.
Last edited by BobthenotsoGreat; Jun 6, 2024 @ 10:11am
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Date Posted: Jun 5, 2024 @ 1:36pm
Posts: 7