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but I really want them to make targeted changes to fix the lag like reducing the number of creatures in goblin pits, or un-loading creatures when they are 20+ tiles away from you, especially when they are more than a full screen length away. just roughly calculating their position instead of keeping track of the entire creature and its actions every frame
to actually answer your question: both of them are super cool, I think adventure mode has always been pretty unpolished though, fortress mode has always been fun and the main mode for the game, for most people. it is a little unpolished too (spawning next to aggressive beasts and instantly dying on embark, catsplosions, loyalty cascades, took them a long time to fix military bugs) but its has way more features than adventure mode in the end. i would like to see more crafting and construction features in adventure mode, they have some basic stuff but its practically useless and cumbersome to do
i want to be able to go mining and craft my own axe and find more types of enemies to fight, like towns with guards so you cant just run around and kill people who dont even react to your murder. adventure mode works well for the basic "guy with armor and weapon who runs around and kills monsters for quests" but there is practically nothing else to do
The start is often pretty similar and rather boring, until you get some equipment and perhaps a few decently skilled companions at least.
I played Daggerfall recently with the release of DFU 1.0. I like the game mechanics but I don't feel good about the world being big because it's all a copy of the same things with nearly zero practical differences, sometimes buildings look different I guess. You even fast travel across the huge map instantly with very little cost, and there's not much reason to travel the slow way because it's EXTREMELY slow, taking 15+ real minutes to get anywhere with nothing interesting on the way at all.
DF is a bit better with these things, especially if you generate a really small world so you can actually remember things and stick around long enough to learn about them. The travel is interesting, as you can train skills on wildlife or just survive in the wild as you hunt for food and find water sources to drink from