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It is possible that you are in a place where dwarves can't reach, meaning no caravans or migrants beyond the scripted ones.
There's more reasons. All found here: https://dwarffortresswiki.org/index.php/Immigration
EDIT:
I believe an easy way it to auto-mine gems you find, only the gems. I guess that can be done when the dwarven caravan arrives and make sure it's done before they leave. I don't believe you even need to put the gems in a stockpile, just check if they increase the fortress created wealth. The goto is to use your jewler to cut and add gems to things, both add wealth.
Cool question.
You get migrants when your exported wealth and remaining are high, as reported by the merchants to your civilization.
That means that if you trade away all your stuff to the merchants to buy everything you need, you don't have anything left that you made yourself, and will be seen as poor. So you need to overproduce stuff, and trade only a portion of it.
This coupled with how rich your fortress is and its overall quality such as living areas etc could indeed make it so you get no migrants, because the dwarves from your old civilization just simply don't want to be part of your newly established one. They're content with what they already have and don't feel you can offer them any specific improvements to their daily lives.
This is why individual rooms for dwarves are important, not only for morale, but for migration. Wealth is also equally important, but it has the drawback of attracting enemies. No idea if it increases risk of dragons, but lore wise dragons are drawn to wealth.
That can contribute quite a bit to the wealth of a previously tiny fortress after all.