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But, having their own individual rooms and furniture gives them even happier thoughts, so its something to do later if you've got free time.
I don't make huge apartment blocks, though. I make mid-sized ones and put them on different levels depending on how many dorfs may need to be close to where they work and the entertainment/drink they should have access to.
I overbuild services... too. I build multiple taverns, etc. It's a fault, I guess, but I like building the occasion "cozy tavern" somewhere. I've never once had any issue that came up that was caused by doing these things. /shrug
One way to avoid the cookie cutter blocks is to find a cavern layer, and dig around the generated open spaces. You will need to take some care to not breach, but it can be much more visually interesting than a grid of, y'know, 30 2x3's connected by a hallway.
Tavern brawls aren't terribly uncommon. Maybe you just haven't noticed any? There are dorfs that like to argue and start fights as well as interpersonal issues that develop.
The catastrophic result is a Loyalty Cascade:
http://dwarffortresswiki.org/index.php/DF2014:Faction#Loyalty_cascade
Essentially, the fortress breaks down into intra-faction conflict.
A goblin swordsman showed up to take an artifact or something, but a bunch of guards jumped him in the main hallway outside my tavern. He took down 6 dwarfs before he died.
There was an elven singer/dancer who got upset at the sight of all the blood and death in the hallway, and she punched another elf girl, who punched her back.
This upset her friend, who happened to be a human soldier, who promptly cut her down on the spot with his sword.
Unfortunately, she was a friend of one of the dwarfs, who attacked the human in retaliation, starting the race riots.
Within just a couple minutes, one dead goblin caused an entire human genocide in my fortress. It was a mess lmao.