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Then again, if you do not want to make their life safer, just keep children in burrowed all time mostly inside castle and nowhere near water or lava. They do not always follow burrows but they usually come back to it soon enough.
And if the body will cause issue for the well.
Wow, getting a manager and a book keeper are my top priorities when setting up a new fort.
Any dwarf can fall into a well under the right circumstances. Something along the lines of 'I was in combat with someone and did a cool dodge out of the way of their punch and now I'm standing over an open chasm.' or some such.
Consider a stairwell next to your well...well. You can put a hatch cover over the top stair so it won't be so obvious, and people who fall in can, eventually, climb their way out.
Outside of booze, meals and a few other task I didn't really have standing orders to automate stuff. And now as the waves of people showing up it's got out of hand.
My first couple of forts got little to no immigrants, because I hadn't set any home.
So this current fort it's been made clear to me how important it is to manage it.
The only stuff I make manually are 2 tables, 2 chairs, 2 doors. After the two offices are set up I standing order everything I want to make.
This.
Don't even worry about automation. Tell the manager you want 30 tables made and every carpenter workshop across the fortress will queue up jobs for you.
https://steamcommunity.com/sharedfiles/filedetails/?id=3109021290
Welcome to your new house. Now get to work.
Edit: My mistake, there are 10 beds in the future barracks that doesn't even have walls yet.