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As long as they are now stunned and drowning when entering the water they are pretty much guaranteed to get out alive (profided they don't faint and such from wounds or very low stamina from combat).
The main issue is getting them to learn the first few levels of swimming because that's definitely tricky.
I tried to drown a goblin spy in my prison but since your dwarfs only fill ponds up to 6/7 he got really good at swimming insted. I locked the door and ~1-2 years later he's at level 30+. I don't know if he eats but there's a big pot of food there too.
That gave me the idea to convert some of my prison cells to a Tauntrum pool where my kids can cool off. It's basically a 3x3 prison cell with a floor grate in the roof (to fill it with water) and, in the back of the room, a floodgate infront a floor grate (in the floor), to drain the water, and a 1x1 toy stockpile.
The room above just have the floor grates above the cells zoned as Ponds and close access to water.
The room below is just big, muddy and empty, but I just realised I could improve my water works by collecting the water and recycle it back into the cells.
Once you locked someone in the cell you just tell them to start filling the pond which will fill to 6/7. They will learn swimming very fast but you got to drain the water from time to time to let them sleep, eat and drink or they'll starve and dehydrate. At least the kids, I don't know about adults.
It might be better if you do it with personal bedrooms to give them moodbuffs from their own nice item and then throw them out when they swim good enough. They don't seem to sleep in the prison beds but pass out on the muddy floor.
Got a brunch of them right now sitting below a bridge I've build in the caverns. If I send my military over there they tend to jump off the bridge (or get kicked off it?) and afterwards drown because they don't manage to get back up again.
Given the fact that I play on a map with a vulcano, I could set up a pipeline to cut the water supply from the edge of the map and afterwards drain the lake, but that would feel like using a sledgehammer to crack a nut.
For bonus points, having another lockable exit that requires climbing several tiles to escape can slowly teach 'em to climb too. I always find it really satisfying to give everyone swimming lessons for some reason.
...Wait this is a really old post. Next time you should make a new post rather than commenting on an old one Whimpy.
Have them be forced to path through some water and over time develop swimming skills?
https://dwarffortresswiki.org/index.php/Swimming_pool
The downside is that sparring gets cut short fairly often, leading to less skill experience.
They might take fall damage now too.
Have the dumbasses wear clothing and they should be ok.
https://dwarffortresswiki.org/index.php/Water