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So once they reach legendary +5, I usually switch to new miners.
Plus those older legendary miners are there if I need a lot of mining done quickly at some point.
A military squad with pickaxes and legendary skills with it is quite deadly even with barely any skill in other military stuff, as long as they get good quality steel armor.
Since mining trains both strength, toughness, endurance, willpower, spacial sense and kinetic sense, miners usually have pretty high stats that are useful in the military.
And a pickaxe is a pretty decent weapon to begin with.
The first batch usually reaches legendary +5 by the time a military is set up at all in most of my forts anyway so they are not even lagging behind for the other military skills.
From the wiki:
"Many skills can gain practical levels beyond level 15, or "Legendary". Farming, plant gathering, and fishing use an older formula for calculating yields which effectively caps the skill level at "Legendary+5", but most other crafting skills use the following formula to determine the quality of the resulting item:"
https://dwarffortresswiki.org/index.php/Skill
https://dwarffortresswiki.org/index.php/Skill
"Many skills can gain practical levels beyond level 15, or "Legendary". Farming, plant gathering, and fishing use an older formula for calculating yields which effectively caps the skill level at "Legendary+5", but most other crafting skills use the following formula to determine the quality of the resulting item:""
Things "beyond" 20 have penalties applied, therefore you aren't really improving anything.