Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, DFHack can help you get rid of a lot of items like dirty socks and other unused clothes which may improve your FPS.
Also, maybe try slaughtering some animals if you have too many.
Thanks Teo!
Yeah... I know there's a lot of things to do for reducing CPU usage in DF (every once in a while I check DFWiki to see if there's any new tip there), Here are (some of) the things I already tried:
- 50.09 multithread (and yeah that's kinda unstable, crashes every once in a while)
- cleanowned, clean all (DFH clean cmds)
- less animals
- drain-aquifer
- pathlocking (priority paths, closing access to caves etc)
- temp off, weather off
- disable cave dwellers
- dump & smash useless stuff
- 3x3 embark (runs slightly better, at the cost of wider playspace)
- Wine run, Steam® closed
- running command 'gamemoderun %command%' on Proton
...there may be more lol, since I've tried everything I saw in the DF Community playbook
It seems though that, no matter what I do:
- game starts dragging on every winter and/or after 1hr gameplay
- performance's degrading since the release (older fortresses that would play at avg 30FPS back then, now run at 15FPS tops even without OBS running)
BUT, even though DF performance is below average, it's still mostly enjoyable and playable off streaming - it only lags to the point of unplayable while streaming
So now, I'm working on tinkering with OBS to reduce its CPU processing.
So far I've tried:
- reducing streaming res to 1280x720
- using FFmpeg VAAPI H.264
- encoding via GPU (Radeon RX 480)
- 6000 Kbps encoding
- downscale to Bilinear, 30FPS