Dwarf Fortress

Dwarf Fortress

Strange moods can't pull items out of bins now, evidently
Lost a strange mood because cloth/gems/bars were in bins. Evidently the dorf couldn't pull them out of the bin.
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Showing 1-15 of 15 comments
Trip Mar 4, 2023 @ 7:52am 
Odd, I always allocate bins to my storage with the exception of my new clothes piles and uniform piece piles.

I haven't hit this bug yet myself.
Last edited by Trip; Mar 4, 2023 @ 8:33am
AlP Mar 4, 2023 @ 8:24am 
Originally posted by harlequin_corps:
Strange moods can't pull items out of bins now, evidently
They can, one of my dwarves just took a GCS silk cloth out of a bin and used it to decorate his anvil.

Most likely your dwarf wanted something you didn't have or forbid.
harlequin_corps Mar 4, 2023 @ 9:10am 
No, I savescummed back, pulled everything out of the bins and into a different stockpile and the mood progressed as normal.
harlequin_corps Mar 4, 2023 @ 9:11am 
Originally posted by harlequin_corps:
No, I savescummed back, pulled everything out of the bins and into a different stockpile and the mood progressed as normal.
Well.. when i say everything, I mean everything that the mood wanted. Evidently the bin of leather was buggy or something because it popped just as soon as the leather started being placed in the new stockpile.
harlequin_corps Mar 4, 2023 @ 9:39am 
Got an Iron Warhammer out of it.. Sweeeeet.
Trip Mar 4, 2023 @ 9:47am 
Cool trick with artifact weapons. Make a weapon trap in a room you want to add value too.

I don't think it can be stolen once it's part of a trap too, so now it's safe forever.
harlequin_corps Mar 4, 2023 @ 1:20pm 
I'm going to lose another one.. There is something buggy going on.
he wants "bones... yes"
The bones stockpile has 13 stacks of 12 bones in it
"Stone... rock"
I've got 3 17x17 stockpiles filled with Microline, Quartzite and Obsidian.
"blocks... Brick.."
I've got I don't know how many stockpiles setup w/o bins to hold the blocks. Stocks says I have 3000 microcline blocks. Building with them says I have 700 available. Plus all the other blocks of whatever random runs I haven't used yet.
"Trees.. Life..."
I got another 17x17 filled with logs and I don't know how many randomly scattered throughout the map.
"Bars.. metal"
3 more 17x17 stockpiles filled with iron/steel/copper/gold/silver/zinc and whatever else I happen to have. I already debinned them once.
Everything is out where I can see each individual item, on the ground, in a stockpile, not in a bin.
He likes marble, tin, ruby, and orange wood. I don't have any marble. But they aren't supposed to get that specific. I have some orange wood.
Got 23 orange wood logs in the stockpile. He's not asking for rubys.. I don't have any marble. Tin..
No burrows set, everything is in stockpiles around the central upper stairwell that he's standing about 5 blocks away from.
he wanted Tin specifically. Smelted some cassiterite and he popped. They aren't supposed to get that specific though.
There's 23 orange wood logs right next to the stairs.. what does he do? goes ALL the way to the trader depot to grab some macadamia
Last edited by harlequin_corps; Mar 4, 2023 @ 1:22pm
DoubleG Mar 4, 2023 @ 1:44pm 
Originally posted by harlequin_corps:
I'm going to lose another one..
Keep them busy by forbidding all the stuff they've gathered. This will restart the process. Yuo can keep them hanging like this for a while.

I would recommend slaughtering a few more puppies or other animals. Bone stacks seem to behave oddly sometimes with moods.
AlP Mar 4, 2023 @ 2:48pm 
Originally posted by DoubleG:
Originally posted by harlequin_corps:
I'm going to lose another one..
Keep them busy by forbidding all the stuff they've gathered. This will restart the process.
No, it will not. That's probably how he ended up with a warhammer made of iron.
AlP Mar 4, 2023 @ 2:49pm 
Originally posted by harlequin_corps:
he wanted Tin specifically. Smelted some cassiterite and he popped. They aren't supposed to get that specific though.
They are. They will even ask for a specific leather type.
putty Mar 4, 2023 @ 3:16pm 
Originally posted by AlP:
Originally posted by harlequin_corps:
he wanted Tin specifically. Smelted some cassiterite and he popped. They aren't supposed to get that specific though.
They are. They will even ask for a specific leather type.
okay asking for specific leather type is just annoying
DoubleG Mar 4, 2023 @ 3:19pm 
Originally posted by AlP:
Originally posted by DoubleG:
Keep them busy by forbidding all the stuff they've gathered. This will restart the process.
No, it will not. That's probably how he ended up with a warhammer made of iron.
I don't think you understood what i was referencing. The process of strange moods can be restarted by forbidding all the stuff that the dwarf has gathered already. This will restart the clock and make them go out again grabbing stuff and maybe give you a bit longer to work out what they want.

You can keep them hanging for a while like this. Interestingly, in previous versions, if you did this for a while then unforbade all the stuff they had gathered just before they started the construction you sometimes got a strange artefact with a ridiculous number of things added to it.
AlP Mar 4, 2023 @ 3:57pm 
Originally posted by DoubleG:
Originally posted by AlP:
No, it will not. That's probably how he ended up with a warhammer made of iron.
I don't think you understood what i was referencing. The process of strange moods can be restarted by forbidding all the stuff that the dwarf has gathered already. This will restart the clock and make them go out again grabbing stuff and maybe give you a bit longer to work out what they want.

You can keep them hanging for a while like this. Interestingly, in previous versions, if you did this for a while then unforbade all the stuff they had gathered just before they started the construction you sometimes got a strange artefact with a ridiculous number of things added to it.
That actually results in an item made of iron, and without all the stuff the dwarf had previously gathered.
WizDum Mar 4, 2023 @ 4:02pm 
Originally posted by AlP:
Originally posted by DoubleG:
I don't think you understood what i was referencing. The process of strange moods can be restarted by forbidding all the stuff that the dwarf has gathered already. This will restart the clock and make them go out again grabbing stuff and maybe give you a bit longer to work out what they want.

You can keep them hanging for a while like this. Interestingly, in previous versions, if you did this for a while then unforbade all the stuff they had gathered just before they started the construction you sometimes got a strange artefact with a ridiculous number of things added to it.
That actually results in an item made of iron, and without all the stuff the dwarf had previously gathered.

You missed the part of "before they started the construction".
DoubleG Mar 4, 2023 @ 5:03pm 
I think they fixed the bug where they ut loads of different items into one artefact. Now forbidding what they chose just makes them restart and gives you time.

From the Wiki:

Press q and highlight the workshop to receive a series of clues about what the dwarf needs. Hints that stay active for longer than 2 seconds mean that multiple pieces of that material will be required; each single demand will be displayed for 2 seconds, so if it says "gems... shining" for 6 seconds, 3 gems are demanded. However, the mood's primary material will always be shown for only 2 seconds, even if more than one is required. Materials will always be fetched in order, so if at least one item has already been retrieved (the items will show up with "TSK" ("task") next to them when the workshop is viewed with the t context menu), it will usually be possible to tell what item is required next.

Is your dwarf possessed?

Possessed dwarves have been observed to demand items of a specific material. In this case, the dwarf will idle in the Workshop shouting for item categories that are in fact available, reclaiming items that were forbidden in order to make the moody dwarf use items of more valuable materials fixed that problem in the past.


https://www.dwarffortresswiki.org/index.php/Strange_mood
Last edited by DoubleG; Mar 4, 2023 @ 5:03pm
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Date Posted: Mar 4, 2023 @ 7:44am
Posts: 15