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It is also very helpful to make stone blocks (stone cutting labour at a stone workshop, you can pick the material before the task is started too) since you get 4 from each boulder and they weight way less than a boulder, meaning that the builder will walk much faster with it in his hands.
You can always temporarily set a bunch of labours to "nobody does this" to free up dwarves if they are all too busy.
Burrows are tricky to work with, they are great when you need to get everyone to safety but it is all too easy to mess up when using them for specific things like what you tried.
Make sure you enable the setting that allows workers to get materials from outside of the burrow if you are not specifically making sure that the materials are sent in it.
For digging you also have several priorities you can use, 4 is the default, lower numbers are prioritized.
I think the main thing you might want to work on is to not overwork your population, they tend to get stressed that way anyway.
Read the wiki: https://dwarffortresswiki.org/index.php/Mason
https://dwarffortresswiki.org/index.php/Building_designer
Try giving them a rest from work.
that page says:
The building designer skill was a skill that was previously required in order to build certain buildings, and affected their value. It no longer exists; instead, buildings which previously required this labor are now constructed using masonry for stone, carpentry for wood, and any of blacksmithing, weaponsmithing, armoring, or metalcrafting for metal.
i think my problem could be that everyone is overworked+some burrows may not have access to the materials