Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A single pillar or floor can hold the whole fortress without any issue.
So you can put pillars if you want but it's not a strict requirement.
But the moment something will be unconnected to the general map it will collapse.
That can be used for various defense, aquifer breaching, construction or even terraformation purposes.
Or likely something will *accidentally* collapse and you'll have a few miners wounded (or reduced to paste, depends if they are under it or no).
I still like to have natural stone pillars in big rooms, but that's an entirely roleplay thing. You don't *need* them.
At one point my project was making a fort inside the lava sea or in the sea without relying on pumps to empty an area first.
It's possible in the lava sea by dropping many Z-levels into it and then carving it out but it's not as interesting as dropping a fully built fort into the magma, dwarves included and live there afterward.
I, for once, like the tactical cave-in strike to kill a Forgotten Beast when it is in the caverns and you don't have a military. Of course, having them miners not be afraid and immediately canceling their task when they see the beast is another matter.
Have you checked out the Atom Smasher? (I think thats what its called. But I just watched Black Adam so Im not 100% sure haha). Dropping rocks on things and enemies is awesome
If the enemy is strong/big enough it's the bridge that breaks instead.
Another issue with atom smasher is that the items also vanish from existence, meaning no goblinite.
If you don't defeat enemies and don't get loot from them then might as well disable them in the difficulty settings.
I will have to try smashing things as a defense as suggested! Sound FUN.
And to answer your original question. No, you do not need any supports at a specified frequency. This isn't 7DTD, You just need a single floor tile cardinally adjacent to a Floor/Stairs/Support/whatever else provides support to keep support. Even if that single tile is on the other side of the map.
think this was really the only way to breech them - don't remember there being Light aquifers at one point.