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So instead of designated a 1x2 on the channel down and building ramps to match the configuration as necessary, I'm currently continuing the build with a 3x2 channel down to put a ramp up/down on either side of the track.
It does mean I have to go back and redo the upper portions of the track line but I would rather do that than have more dorfs get thrown down (so far) 50 Z levels and smash against a wall.
Also, currently I'm using this multiple sequenced ramp system only for the up track, the down track is a more traditional carved ramp/engraved cart track up/down, then a flat floor/engraved cart track, then a T junction with a full friction track stop with the T portion going to another track stop for that particular floor, then another flat floor/engraved track to the down ramp. The eventual final build will have a loop down at the bottom with all the floors having their own individual stop then proceeding forward and back up the sequenced multiple ramps. Sigh.. So, here I am, essentially in mid game, finally getting the stone moving..