Dwarf Fortress

Dwarf Fortress

Stop filling bags with seeds!?!?!?
Dwarf in a strange mood needs green glass.
I don’t even have bags to fill with sand (all bags filled with seeds).

Every time I make a new bag, someone instantly claims it to fill with seeds that are already stored in a different stockpile in a barrel!
Of course, that results in the “collect sand” job being cancelled.

You can’t manually designate a bag to be for sand or seeds.
Toggling forbid on the bag (to stop it from being claimed by someone trying to move seeds) doesn’t work. The bag ends up on the store seeds task every time.

The bag is also placed in a stockpile that doesn’t allow seeds.

What the ♥♥♥♥ do I do? Will my dwarf die because nobody can dump a bag of seeds out onto the ground to grab some sand real quick?
Originally posted by Helios:
Originally posted by GiorgioArmani®xMinecraft:
Dwarf in a strange mood needs green glass.
I don’t even have bags to fill with sand (all bags filled with seeds).

Every time I make a new bag, someone instantly claims it to fill with seeds that are already stored in a different stockpile in a barrel!
Of course, that results in the “collect sand” job being cancelled.

You can’t manually designate a bag to be for sand or seeds.
Toggling forbid on the bag (to stop it from being claimed by someone trying to move seeds) doesn’t work. The bag ends up on the store seeds task every time.

The bag is also placed in a stockpile that doesn’t allow seeds.

What the ♥♥♥♥ do I do? Will my dwarf die because nobody can dump a bag of seeds out onto the ground to grab some sand real quick?
forbid all seeds temporary under stocks you can also limit seed generation in game settings.
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Helios Feb 8, 2023 @ 12:16am 
Originally posted by GiorgioArmani®xMinecraft:
Dwarf in a strange mood needs green glass.
I don’t even have bags to fill with sand (all bags filled with seeds).

Every time I make a new bag, someone instantly claims it to fill with seeds that are already stored in a different stockpile in a barrel!
Of course, that results in the “collect sand” job being cancelled.

You can’t manually designate a bag to be for sand or seeds.
Toggling forbid on the bag (to stop it from being claimed by someone trying to move seeds) doesn’t work. The bag ends up on the store seeds task every time.

The bag is also placed in a stockpile that doesn’t allow seeds.

What the ♥♥♥♥ do I do? Will my dwarf die because nobody can dump a bag of seeds out onto the ground to grab some sand real quick?
forbid all seeds temporary under stocks you can also limit seed generation in game settings.
The Trashman Feb 8, 2023 @ 12:21am 
Not an immediate solution, but if you've got seeds you don't plan on planting you can enable cooking them to get rid of them
Esse Coisa Feb 8, 2023 @ 12:37am 
You can try to forbid seeds from the stocks setting, but the reality is that dorfs will make a seed any time "a plant is eaten or used in brewing, milling or plant processing." My answer is always to increase bag production - but avoid trying to mill plants into thread as this will end up using bags as well.

Realistically, you should quickly make enough bags that the dorfs have one for every seedtype on your map, and they'll gather sand. Mooded dorfs can go at least a month before they'll snap, I think.
John_Borjomi Feb 8, 2023 @ 1:49am 
That's why i set up the bag making industry right after farming
McOrigin Feb 8, 2023 @ 2:17am 
Ususally you end up with a lot of seed you cannt plant in your biome. I end up dumping those seeds in the atom smasher. They are not worth to be kept for cooking once you have enough meat and growable crops.

What helps for seed storage is two dedicated stoppiles for each seed type you want to keep:
first stockpile is the intake stockpile and it accepts from everywhere but has no barrels.
The second is for storage and it accepts only from the intake stockpile and has barrels allowed.

Storage stockpile is 1x1 for each species, that's one barrel with some few bags.
Every new seed of that type is hauled to the intake stockpile without a bag and will be put in a bag in the barrel when possible. Every job regarding hte barrel does block it for other jobs, so the intake stockpile must provide some buffer, 1x3 is usually enough for me.

Make a general seed stockpile for every other seed you cannot or do not want to grow. Do not allow barrels in that stockpile. This way, random bags with seeds will accumulate here. You can then easily use mass-dump on the stockpile and un-dump the bagsitself wich will then be empty and ready for use again.
Originally posted by Helios:
forbid all seeds temporary under stocks you can also limit seed generation in game settings.

thanks so much, i should have thought of that. this worked
AlP Feb 8, 2023 @ 11:17am 
Originally posted by McOrigin:
Ususally you end up with a lot of seed you cannt plant in your biome. I end up dumping those seeds in the atom smasher. They are not worth to be kept for cooking once you have enough meat and growable crops.
You can use them to train your cook. He can always use more exp and attribute gain.
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Date Posted: Feb 7, 2023 @ 11:48pm
Posts: 7