Dwarf Fortress

Dwarf Fortress

NorPhi Feb 4, 2023 @ 5:23am
Psychopath children
I've a bunch of dwarf children that keep mutilating my sheeps and cats (clichée, I know).
How do I deal with them? They seem to never get any punishment if they get convicted and sometimes their aggression doesn't even get reported, one of them killed both of my doctors and was then running around terming himself as "slayer of xyz" and nobody cared. I tried to burrow him in my garbage press but it ignored the burrow order completely. Now I've locked him in my mayors office but isn't there a better way to just kill them? Seems like I can't even expel them. They are all siblings and I accidentally drowned their mother early on.
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Showing 1-14 of 14 comments
DoubleG Feb 4, 2023 @ 5:37am 
Drowning chamber is usually effective. A nice room you can fill with water. It can be difficult to get them in there but it's a generally painless way to kill them with no loyalty cascade.
NorPhi Feb 4, 2023 @ 5:43am 
As I write, I tried a garbage press, i.e, a draw bridge but they completely ignored the burrow order. Worked fine for that inherited baron that kept giving stupid orders.
Rainbow Jeremy Feb 4, 2023 @ 6:08am 
Toady reading the OP: Hmm, we really should let them set fires in order to complete the red flag simulation.
Last edited by Rainbow Jeremy; Feb 4, 2023 @ 6:08am
Darzan Feb 4, 2023 @ 6:20am 
Burrow/Lock them in the room with some booze, food, toys and some easy task to do. Naturally when you leave everything unmanaged in your fort, you get some chaos - which might sometimes be actually good thing.
Last edited by Darzan; Feb 4, 2023 @ 6:21am
NorPhi Feb 4, 2023 @ 6:30am 
They ignore burrow orders. My problem is that they ignore burrow orders. That's why I wrote that they ignore burrow orders. God does nobody actually read those posts?
Dain_Ironfoot Feb 4, 2023 @ 6:42am 
Originally posted by NorPhi:
They ignore burrow orders. My problem is that they ignore burrow orders. That's why I wrote that they ignore burrow orders. God does nobody actually read those posts?

Assign them a bedroom and lock them up when they go to sleep or whatever. They'll eventually die of dehydration. :hunted:
Savok Feb 4, 2023 @ 7:17am 
I had one little psychopathic girl who wouldn't get out of the ♥♥♥♥♥♥♥♥ caverns. She'd wander around punching everything she came across. That poor jabberer. A Forgotten Beast eventually got her.
Originally posted by NorPhi:
How do I deal with them?
Make a pit with smoothed out walls (so they don't climb). Or don't, just set up floor overhangs so they can't get out. They may train climber when hit by 4/7 water, see below.

Put a bunch of wooden-training-spear-spike-traps (do NOT use menacing spikes, even wooden ones do much greater damage), link them to pressure plates. Personally, I also like to fill that kind of setup with 3/7 water with a few tiles going 4/7. Trains swimming (because UristMcLegendaryKiller WILL dodge off the bridge into your moat as a given, hopefully it's just water and not empty or magma-filled) as well as triggers the plates.

Use burrow or bed assignment to lure the designated brats in there. Lock it down. Occasionally drop food and booze, or replacement clothing if you feel really fancy. Clothing will help early on with preventing otherwise potential wounds, but wears out fast when damaged that way.

Let the automated spike traps do their work. The adults coming out of it should make worthy recruits.

My take on "dwarven childcare."
Last edited by 76561188078797539; Feb 4, 2023 @ 7:54am
meowbeast Feb 4, 2023 @ 10:28am 
You protect their identities and release them into the general population. Everyone gets a freebie murder(s).
NorPhi Feb 4, 2023 @ 10:47am 
Originally posted by Sheepify:
...
My take on "dwarven childcare."

Spartan style :D

Originally posted by meowbeast:
You protect their identities and release them into the general population. Everyone gets a freebie murder(s).
You cannot expel children.
Darzan Feb 8, 2023 @ 8:40am 
You can not expel children but you can cage them at edge of map. Some beast of goblins will take care of rest. With some skill you can also send them explore caves or make lava castles :P

Originally posted by NorPhi:
They ignore burrow orders. My problem is that they ignore burrow orders. That's why I wrote that they ignore burrow orders. God does nobody actually read those posts?

That is why I said "Burrow/Lock". I do not think they will try break down locked doors. Children will generally also try stay inside their burrow until some of their games takes them outside. Burrow also limits their job search.
Last edited by Darzan; Feb 8, 2023 @ 8:48am
NorPhi Feb 8, 2023 @ 1:16pm 
No chores, anymore, burrow active, still not going there. They rather run outside getting annoyed by freakish weather and then starting rampages. There were 3 year olds running around murdering fully grown men. Especially if there's a brawl, it's always the children that go in for the kill.
BlueHawk89 Feb 10, 2023 @ 4:47pm 
Originally posted by NorPhi:
They ignore burrow orders. My problem is that they ignore burrow orders. That's why I wrote that they ignore burrow orders. God does nobody actually read those posts?
Oh, I can so freaking relate to this!
Can1sMajor1s Feb 11, 2023 @ 3:38pm 
I don't have murderous children, but can confirm that children ignore burrow orders. If assigned without the option of taking on tasks outside of their burrow, they will just stay where they are, locked in their mind palace while Playing Make Believe. Which might be a solution, in a way.
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Date Posted: Feb 4, 2023 @ 5:23am
Posts: 14