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There is an old bug that equipment required for civilian jobs (mining, woodcutting or hunting) conflicts with military uniform and the dwarves can't equip both at the same time. They will drop whole uniform to pick up pickaxe or wood axe for civilian jobs, and they drop pickaxe when required to stay in uniform.
All my Squads are set to off duty, no orders and yet they still run around grabbing squad uniforms and stripping naked to pick up various civilian clothes, which they also strip off to pick up weapons and such.
The rest of the squad is fine, it's just two that I've found that are... confused
When creating a squad, assign them some kind of Uniform - Picking no uniform seems to tell them exactly that, so they'll dump weapons, etc... Give them a Uniform at full "choice" if necessary. Test, rinse, repeat. (Update Uniform only forces them to recheck inventory and what they're wearing. That can still be stymied, too, by other dorfs claiming items to wear.)
Uniforms are buggy... Assigning them a uniform that has already been created before the squad is filled seems like the best option.
PS: One should not choose "wear over civilian clothes" if one wishes them to wear protective footwear.
So, I guess we are stuck until they implement civ alerts again, unless we want dead miners and woodcutters.
Reread the comment above you. After that read it again. Then one more time.
Then don’t do that.
You are literally arguing
"It hurts to live"
"then don't live"
Either you are stuck in an equipment loop, or your dwarves die idling during a seige. One or the other. you can't have both. If you have a specific fix that addresses both at once, then suggest it, but let's not argue in circles for 60 posts.
They are stuck carrying goblinite to the smelters, though. I guess that's technically an equipment loop.