Dwarf Fortress

Dwarf Fortress

Sophtopus Jan 31, 2023 @ 12:53pm
How do you manage Martial Training need?
Especially for dwarves who're in the bugged professions (miners, woodcutters, ect) and in fort of 200+ people?

Also what jobs satisfy "be creative" need?
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LastChime Jan 31, 2023 @ 1:01pm 
Requires micro unfortunately... Martials that matter get drafted into the Glee Club when their moods start to decay initialy this squad is set to train 10, they stay on it for a month then the barracks is unassigned and they're left on Train 10 for a further month...

Be creative annual colouring contests seem to suffice currently
Jorn Stones Jan 31, 2023 @ 1:10pm 
I was going to make a lot of squads with a highly skilled leader and 9 people wanting martial training, let them train 1 month a year or so. They probably would need an extra month the first year though to get past dabbling. Might not even give them a uniform at all. Haven't gotten to it yet, however.

For the bugged professions, get some dwarves in those who will never have a need for martial training, or in the case of miners, cycle them out for fresh dwarves while the legendary miners go military (miner also works as the combat skill for pickaxes, but won't ever give demonstrations, meaning dwarves focus much more on training all the non-weapon skills)
McOrigin Jan 31, 2023 @ 1:32pm 
I use professional military squads for all able men, as not the weak, clumsy and quick to tire guys. In order to qualify for my professional squads you must not have a red "Health" -> "Description" tag. Because maximum training is limited to two levels above starting values of that dwarf, a "very weak" dwarf will never be "strong". And I need at least "mighty" dwarves in heavy armor.

Everyone else is organized in militia squads, sorted by my general professions: "farmers" vs "metal workers" and distributed among 2 squads each. Couples and lovers are usually in the same profession and same squad to have a chance to spend time together. In late game, "craftwarf" milita squads may hop in.

Milita squads receive a short swort, a helmet and a mail shirt to start with and train either continuously 4 of 10 as soon as we have enough hands on deck, or in a scheduled system where the whole squad is on training while the other suqad of the same profession is in civilian jobs.

My Miners are in dedicated squad too, training 1 or 2 months a year. While the others will wear their light uniform off duty, miners and woodcutters won't. They will always change from military to civilan unform because it's hard coded that way. Thus their respective military uniform has a pick or battle axe to train the relevant skill. Keep in mind, you will need double the amount of tools & weapons. If metal supply is an issue, judo trainig is okay too.

I have some single dwarves with dedicated professions: carpenter if it's not my woodcutter, gem cutters / juwellers, a mason if not the miners, and some civilian jobs like mayor, trader, bookkeeper etc. They are in a separate squad.

All my squads train in simple barracks over 2 z-levels with holes in the upper floor and 4/7 water in the lower floor. If they spar and dodge, they will fall into the water, wade to the stairs and level up swimmer skill. That helps a lot with river and cavern lake accidents.
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Date Posted: Jan 31, 2023 @ 12:53pm
Posts: 3