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You can add random weapon traps everywhere, or just place them between rock traps, so if they dodge a rock, they might get a giant axe blade instead.
Then, at the edge of the corridor create a massive tower you can kick minecarts down from, full of junk and use them as crap shotguns against invaders.
Or just glitch the minecarts without any height instead, and add a bunch of cage traps around a drawbridge that trivializes any challenge in the game, works too.
The only missing piece is the fact that civilian alerts still aren't active in the steam version yet, so I keep having idiot children run outside to play with the goblins and visitors deciding to come visit and leave after the "Siege" flag drops but the map is still full of goblins slowly retreating.