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So for example on a north-south two-stop route:
Stop #1: Guide north when full
Stop #2: Guide south when empty
Long story short - the route only "loops" if you tell it to.
If I set it to be kicked, they even kick the mine cart, but as it is an upward course, the mine cart just slides back.
Unless there's something stupidly simple that I'm missing, I'm stumped.
Thank you all!