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My steam guide for world gen doesn't really touch the more complicated settings like terrain or weighted ranges, so that might not help very much
n the detailed woprld gen there's Z Levels before first cavern layer. Its near the end of a very long list. Might be easier to find it if you open it in text, makes it easier to go through.
You can specify a minimum of how many layers you want before each cavern layer, so you could have the first one really close and the otehr two really deep. The number you give is a minimum though, so it may be more. I like to give myself plenty of room with my world gens, but the 10 levels I give myself sometimes turns out more than needed.
Islands are a bad idea. No civ has boat technology, as far a I know. Best maps are Pangea style supercontinent.
For cliffs you'd have to mess around with erosion. Not really my forte. Rivers and suchlike is water and drainage. Should be guides on that.
Good luck!! I've been trying to spawn a world with similar shape to Robert Jordens "the wheel of time".. Sea on the south and west, evil north, savage eastern mountains. But its hard to get the right shape world, no matter how many times you crunch teh beginning history.